HardCuts Update: Materials, Lattice Deform & OpenVDB @JayAnAm
HardCuts Update: Materials, Lattice Deform & OpenVDB  @JayAnAm
Uploaded April 2026 | Updated September 2026, 2 weeks ago
HardCuts is evolving fast — and this update brings a whole new level of control and speed to hard-surface modeling.

Get Access: hardcuts.io

We’re introducing Materials, a powerful Lattice Deform system, and a completely reworked deformation pipeline powered by OpenVDB and Ceres Solver.

This means:
faster workflows, cleaner results, and far more flexibility when shaping complex forms.

🚀 What’s new in this update

🎨 Materials & Colors
Assign colors directly to your objects and improve visual readability while modeling.
Perfect for blockouts, concept work, and organizing complex scenes.

🔲 Lattice Deform
Easily bend, twist, and shape your models with an intuitive lattice system.
Designed for hard-surface workflows — not organic sculpting.

⚡ Ultra-Fast Deformations (OpenVDB + Ceres)
A completely new backend for deformations:

High-performance solving using Ceres
Robust voxel processing with OpenVDB
Significantly reduced artifacts
Smooth and stable results even on complex geometry

See my social profiles here:
Instagram: instagram.com/jayanamgames
X: https://x.com/jayanamgames
Patreon: patreon.com/jayanam
Merch Store: teespring.com/de/stores/jayanam-gamedev

Production Music courtesy of Epidemic Sound: epidemicsound.com
HardCuts Update: Materials, Lattice Deform & OpenVDBBlender 3 Stylized Sculpting Wood TutorialBlender 2.9 Python Addon Programming TutorialBlender Deform Modifier Animation TutorialBlender 2.93 New Features : Geometry Nodes & AnimationBlender Texturing Beginner Tutorial : UV MappingBlender 5 New features Retopology with JRetopo Addon
Jayanam |

HardCuts Update: Materials, Lattice Deform & OpenVDB

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER