Uploaded January 2022 | Updated September 2026, 2 weeks ago
In this Blender 3 tutorial I show how to add a Simple Deform modifier to a quad based mesh and then use the auto keyframe insertion for creating an animation for this modifier.
I also explain how to use vertex group to limit the animation to a specific part of the mesh.
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Production Music courtesy of Epidemic Sound: epidemicsound.com
In this Blender 3 tutorial I show how to add a Simple Deform modifier to a quad based mesh and then use the auto keyframe insertion for creating an animation for this modifier.
I also explain how to use vertex group to limit the animation to a specific part of the mesh.
Join this channel to get access to perks:
youtube.com/channel/UCs5J4GVRB8s2P4hE-O0izrg/join
See my social profiles here:
Instagram: instagram.com/jayanamgames
Twitter: twitter.com/jayanamgames
Facebook: facebook.com/jayanamgames
Patreon: patreon.com/jayanam
Merch Store: teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: epidemicsound.com


