Handcraft Better Skin Details in Zbrush @Outgang
Handcraft Better Skin Details in Zbrush  @Outgang
Uploaded April 2021 | Updated September 2026, 4 hours ago
Catch the full 4-hour version of this class including a detailed step-by-step demonstration @ https://outgang.studio/learn/

This video demonstrates a layered-approach to different types of tertiary (skin) details in Zbrush. We start from a head that has been sketched in Dynamesh and afterward converted to subdivisions using Zwrap. From there we explain how the layer system of Zbrush can be used to organize and blend a wide range of skin details.

Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals.

Outgang is also comprised of:

Etienne Bourdages:
artstation.com/etiennebourdages
Frédérik Généreux:
artstation.com/fredfaitdeschoses
Piotr Dziubek:
artstation.com/aydhe
Reila Soley:
instagram.com/reilasoley


Follow us on social media:
discord.gg/ypyYEzx
facebook.com/outgang.studio
twitter.com/outgang3d

Thanks for watching!

#zbrush #3dart

Chapters:
00:00 Introduction
01:30 Preparing the Surface
04:44 The Layers of Details
10:26 Important Takeaways
Handcraft Better Skin Details in ZbrushOutgang.studio Sneak Peek for Digital TailorsThe Muscles of the Temples, Jaw and NeckTips to Build a Great Portfolio & Land the Job You Want   with Ben ErdtOrganic Unwrapping in Blender | Full Class + Free GiftCloth and Fold Anatomy for 3d ArtistsYou dont know Marvelous Designer? We need you on our team!Should a PBR Metalness Texture Only be Black and White?75-minute Sculpting Practice Session at 5x SpeedLaura Gallagher and Frédéric Bennett on Crafting Adam Jensen for Deus ExUnderstanding Freezing and Deactivating in Marvelous DesignerQuads and Edgeloops are Overrated
Outgang |

Handcraft Better Skin Details in Zbrush

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER