Uploaded December 2022 | Updated September 2026, 19 hours ago
Hey everyone and welcome to another viewer requested Hammer tutorial, today I am showing how to set up a Breencast monitor that citizens can take down, but also a monitor you can take down yourself by using an explosive damage source. I feel as if I may not be clear at times and that this video could have been better, therefore I will apologize in advance if this doesn't really help. Regardless, I hope you find this helpful, please let me know what you think and I'll see you next time for whatever I decide to do! Thanks for watching.
Half-Life 2 Xbox 360 Original .vmf Files Download: https://hl2-beta.ru/index.php?action=downloads;sa=view;down=62
VMEX download (requires Java Runtime Environment, which can be found by following this link): bagthorpe.org/bob/cofrdrbob/vmex.html
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
Hey everyone and welcome to another viewer requested Hammer tutorial, today I am showing how to set up a Breencast monitor that citizens can take down, but also a monitor you can take down yourself by using an explosive damage source. I feel as if I may not be clear at times and that this video could have been better, therefore I will apologize in advance if this doesn't really help. Regardless, I hope you find this helpful, please let me know what you think and I'll see you next time for whatever I decide to do! Thanks for watching.
Half-Life 2 Xbox 360 Original .vmf Files Download: https://hl2-beta.ru/index.php?action=downloads;sa=view;down=62
VMEX download (requires Java Runtime Environment, which can be found by following this link): bagthorpe.org/bob/cofrdrbob/vmex.html
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA




![Valve Source Code 2013 Tutorial (Episode 0 Alt): Downloading and Compiling the Code [Linux + Docker]
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this alternative introductory episode, I go over how to download (and get into a position to compile) the 2013 source code on Linux operating systems using what is known as the docker or container method, including the Steam Deck! I do not, however, go over how to get into a position to debug the code (I actually dont know how to do this right now on Linux!). Please note this only applies to the Source 2013 Singleplayer code and the pre-Team Fortress 2 32-bit version of the Source 2013 Multiplayer code. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Episode 0: https://youtu.be/Vbs2RDUzUBM
Tutorial Basis: https://developer.valvesoftware.com/wiki/Setting_up_Source_SDK_Base_2013_Singleplayer
Timestamps
00:00 Introduction
00:59 Getting Steam & Source 2013 Singleplayer/Multiplayer
02:07 Downloading the Source 2013 code
04:17 Creating the make projects
06:30 Installing docker
11:10 Accessing the docker container
14:00 Issues with the docker method
15:32 How to add your Source mod into your Steam library
16:16 Source 2013 Singleplayer doesnt work on Linux?
16:54 Issues with SDL
17:24 Gamepad UI warnings with the chroot method
17:44 Outro
► My new channel: GarethTheGamer https://www.youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
► My Discord server: https://discord.gg/AynhkAED4S Valve Source Code 2013 Tutorial (Episode 0 Alt): Downloading and Compiling the Code [Linux + Docker]](https://i.ytimg.com/vi/Cfa-rZeZYwI/mqdefault.jpg)


![Valve Source Code 2013 Tutorial (Episode 0 Alt): Downloading and Compiling the Code [Linux + chroot]
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this alternative introductory episode, I go over how to download (and get into a position to compile) the 2013 source code on Linux operating systems using what is known as the chroot method, including the Steam Deck! I do not, however, go over how to get into a position to debug the code (I actually dont know how to do this right now on Linux!). Please note this video was made before the Team Fortress 2 code was added to Valves GitHub, so this guide only applies to the Source 2013 Singleplayer code and the pre-Team Fortress 2 32-bit version of the Source 2013 Multiplayer code. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Episode 0: https://youtu.be/Vbs2RDUzUBM
Tutorial Basis: https://developer.valvesoftware.com/wiki/Setting_up_Source_SDK_Base_2013_Singleplayer
Timestamps
00:00 Introduction
00:30 Setup
03:16 Acquiring the Source 2013 code
04:13 Creating the make projects
05:51 Getting the Steam Client Runtime
07:57 Compiling the Source 2013 code
08:55 How to add your Source mod into your Steam library
10:04 Using a script to start code compilation
11:36 Adding new code files
14:00 Consideration for Steam Deck users
14:16 Testing the code
15:22 Outro
► You can buy me a coffee to support the effort of creating videos on my new channel! https://www.buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer https://www.youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA Valve Source Code 2013 Tutorial (Episode 0 Alt): Downloading and Compiling the Code [Linux + chroot]](https://i.ytimg.com/vi/EO-HezjKgvQ/mqdefault.jpg)


