Uploaded January 2024 | Updated September 2026, 22 hours ago
Hello everyone and welcome to the conclusion of a playthrough of a newly released Source mod called Portal: Revolution! This is a prequel to Portal 2. In this video, we complete some more tests using the Schrödinger cubes (I think that's what they're called?) and proceed to the Spire (again!) to finish the game. Please let me know what you think of the video in the comments section down below and thank you for watching!
Portal: Revolution on Steam: store.steampowered.com/app/601360/Portal_Revolution
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
Hello everyone and welcome to the conclusion of a playthrough of a newly released Source mod called Portal: Revolution! This is a prequel to Portal 2. In this video, we complete some more tests using the Schrödinger cubes (I think that's what they're called?) and proceed to the Spire (again!) to finish the game. Please let me know what you think of the video in the comments section down below and thank you for watching!
Portal: Revolution on Steam: store.steampowered.com/app/601360/Portal_Revolution
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
![Valve Source Code 2013 Tutorial (Episode 0 Alt): Downloading and Compiling the Code [Linux + chroot]
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this alternative introductory episode, I go over how to download (and get into a position to compile) the 2013 source code on Linux operating systems using what is known as the chroot method, including the Steam Deck! I do not, however, go over how to get into a position to debug the code (I actually dont know how to do this right now on Linux!). Please note this video was made before the Team Fortress 2 code was added to Valves GitHub, so this guide only applies to the Source 2013 Singleplayer code and the pre-Team Fortress 2 32-bit version of the Source 2013 Multiplayer code. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Episode 0: https://youtu.be/Vbs2RDUzUBM
Tutorial Basis: https://developer.valvesoftware.com/wiki/Setting_up_Source_SDK_Base_2013_Singleplayer
Timestamps
00:00 Introduction
00:30 Setup
03:16 Acquiring the Source 2013 code
04:13 Creating the make projects
05:51 Getting the Steam Client Runtime
07:57 Compiling the Source 2013 code
08:55 How to add your Source mod into your Steam library
10:04 Using a script to start code compilation
11:36 Adding new code files
14:00 Consideration for Steam Deck users
14:16 Testing the code
15:22 Outro
► You can buy me a coffee to support the effort of creating videos on my new channel! https://www.buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer https://www.youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA Valve Source Code 2013 Tutorial (Episode 0 Alt): Downloading and Compiling the Code [Linux + chroot]](https://i.ytimg.com/vi/EO-HezjKgvQ/mqdefault.jpg)









