Uploaded February 2023 | Updated September 2026, 21 hours ago
Hello everyone and welcome to the continuation of a co-operative playthrough with my brother James, this time around we're playing the co-op story of Portal 2! In this video, we proceed onwards to the second testing course of the co-op and fail at times. This was recorded back in October 2022, so apologies for delaying this for so long! I hope you enjoy the video, please let me know what you think and see you next time for whatever I decide to do next. Thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
Hello everyone and welcome to the continuation of a co-operative playthrough with my brother James, this time around we're playing the co-op story of Portal 2! In this video, we proceed onwards to the second testing course of the co-op and fail at times. This was recorded back in October 2022, so apologies for delaying this for so long! I hope you enjoy the video, please let me know what you think and see you next time for whatever I decide to do next. Thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer -- youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA






![Valve Source Code 2013 Tutorial (Episode 17.5): Fixing Metrocop Functionality [That I Broke!]
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I followup on the Stunstick tutorial, outlining how to restore Metrocop functionality that I unintentionally broke, plus I tease the next followup tutorial at the end of the video. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
weapon_stunstick.cpp https://github.com/ValveSoftware/source-sdk-2013/blob/master/sp/src/game/server/hl2/weapon_stunstick.cpp
► You can buy me a coffee to support the effort of creating videos on my new channel! https://www.buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer https://www.youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
► Episode 17 (Prerequisite) https://youtu.be/nczWHAplPcI Valve Source Code 2013 Tutorial (Episode 17.5): Fixing Metrocop Functionality [That I Broke!]](https://i.ytimg.com/vi/It-zK4OUXFo/mqdefault.jpg)

![Valve Source Code 2013 Tutorial (Episode 20.5): Fixing Issues With The Hopwire [Black Hole] Grenade
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I followup on the Hopwire tutorial I did a while back by resolving a game crash that happens in Source 2013 Multiplayer mods, possibly as a result of the 64-bit update, as well as fixing a bug that occurs when the black hole grenade tries to consume Gunships and Dropships. I also go over how to make the screen flash occur if the player has a line of sight to the Hopwire when it detonates and how to make the Hopwire usable again if all ammo is exhausted. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
GitHub page: https://github.com/TheMaster974/source-code-tutorials
Timestamps
00:00 Introduction
00:38 Fixing a game crash in Source 2013 Multiplayer mods
01:59 Fixing broken Dropship/Gunship ragdolls
03:10 Preventing the player from getting removed?
04:30 Displaying a screen flash if the player has a line of sight to the Hopwire
07:45 Making the Hopwire usable after exhausting all ammo
09:15 Outro
► You can buy me a coffee to support the effort of creating videos on my new channel! https://www.buymeacoffee.com/gareththegamer
► My new channel: GarethTheGamer https://www.youtube.com/channel/UC36qEnApR9ua9eDjaRLYcbA
► Episode 20 (Prerequisite): https://youtu.be/-2cNShiG9Gw Valve Source Code 2013 Tutorial (Episode 20.5): Fixing Issues With The Hopwire [Black Hole] Grenade](https://i.ytimg.com/vi/K5gSCSOMuh0/mqdefault.jpg)

