Uploaded July 2023 | Updated September 2026, 3 hours ago
I'll be honest, I didn't originally want to do this one. I thought it was far too emotional and atmospheric for me to sully it with an 8-bit version. However I figured if I was doing the rest of the album it'd be a crime not to include this. Having done it, I can safely say that this translates to this format far better than I ever could have predicted.
And that's it for Fauna! Probably going to take a bit of a break before the next 8-bit project, this full album cover was a LOT of effort and I have a busy schedule coming up (what with getting married and all). Thank you all for the wonderful support; I love doing this and it puts a huge smile on my face when I see how much people love listening to it. Until next time!
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I adhered to the NES limit of 4 maximum simultaneous sounds (technically it's 5, but I use two combined for the kick drum as did most NES composers), which means that in order to accurately represent the chords, I had to arpeggiate some parts and harmonise with the bass in others. I made the image by tracing over the original album cover and by applying what I could discover about NES colour palettes.
I'll be honest, I didn't originally want to do this one. I thought it was far too emotional and atmospheric for me to sully it with an 8-bit version. However I figured if I was doing the rest of the album it'd be a crime not to include this. Having done it, I can safely say that this translates to this format far better than I ever could have predicted.
And that's it for Fauna! Probably going to take a bit of a break before the next 8-bit project, this full album cover was a LOT of effort and I have a busy schedule coming up (what with getting married and all). Thank you all for the wonderful support; I love doing this and it puts a huge smile on my face when I see how much people love listening to it. Until next time!
---
I adhered to the NES limit of 4 maximum simultaneous sounds (technically it's 5, but I use two combined for the kick drum as did most NES composers), which means that in order to accurately represent the chords, I had to arpeggiate some parts and harmonise with the bass in others. I made the image by tracing over the original album cover and by applying what I could discover about NES colour palettes.










