Uploaded June 2021 | Updated September 2026, 2 hours ago
So I was listening to this one day about a month ago, and I thought to myself "man I love this song. Why haven't I done this one in 8-bit yet?"
Then I started, and realised why. This is quite possibly the most difficult one I've done yet. Pretty happy with the end result, though.
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I adhered to the NES limit of 4 maximum simultaneous sounds (technically it's 5, but I use two combined for the kick drum as did most NES composers), which means that in order to accurately represent the chords, I had to arpeggiate some parts and harmonise with the bass in others. I made the image by tracing over the original album cover and by applying what I could discover about NES colour palettes.
So I was listening to this one day about a month ago, and I thought to myself "man I love this song. Why haven't I done this one in 8-bit yet?"
Then I started, and realised why. This is quite possibly the most difficult one I've done yet. Pretty happy with the end result, though.
---
I adhered to the NES limit of 4 maximum simultaneous sounds (technically it's 5, but I use two combined for the kick drum as did most NES composers), which means that in order to accurately represent the chords, I had to arpeggiate some parts and harmonise with the bass in others. I made the image by tracing over the original album cover and by applying what I could discover about NES colour palettes.










