Uploaded May 2025 | Updated September 2026, 3 weeks ago
This video covers setting up hair curves and attributes in Blender 4.3, exporting all the right settings, and importing them into Unreal Engine 5.
Get the rigged model: patreon.com/3dcinetv
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Chapters
0:00 - intro
0:16 - General overview
1:46 - Groom exporter addon
2:48 - import to Unreal Engine
3:34 - Hair parameters
3:50 - Blueprint Actor
4:24 - Bind hair groom
5:19 - Parent groom
6:02 - Shading hair curves
7:26 - Fur physics and properties
8:26 - Fur color
9:15 - Blender timelapse rig
11:18 - Hair curves workflow
16:11 - Manually defining GN curves
17:53 - Using Asset Library GN
21:41 - Conclusion
This video covers setting up hair curves and attributes in Blender 4.3, exporting all the right settings, and importing them into Unreal Engine 5.
Get the rigged model: patreon.com/3dcinetv
**********
Chapters
0:00 - intro
0:16 - General overview
1:46 - Groom exporter addon
2:48 - import to Unreal Engine
3:34 - Hair parameters
3:50 - Blueprint Actor
4:24 - Bind hair groom
5:19 - Parent groom
6:02 - Shading hair curves
7:26 - Fur physics and properties
8:26 - Fur color
9:15 - Blender timelapse rig
11:18 - Hair curves workflow
16:11 - Manually defining GN curves
17:53 - Using Asset Library GN
21:41 - Conclusion










