Uploaded February 2025 | Updated September 2026, 2 weeks ago
Gym Leader Jasmine
Pokémon:
Magnemite (Steel/Electric) Lv. 30
Magnemite (Steel/Electric) Lv. 30
Steelix (Steel/Ground) Lv. 35
Money Earned: $4,200
Magnemite has weaknesses to Ground (x4), Fire, and Fighting. It has a resistance to Flying and Steel for 1/4 damage and an immunity to Poison. It can use Thunderbolt, which can Paralyze, Thunder Wave, which WILL Paralyze, and Supersonic, which can confuse. Both of her Magnemite are exactly the same.
Steelix is weak against Ground, Fire, Fighting, and Water. It is immune to Electric and Poison. It uses Iron Tail, a powerful Steel-type move, and Rock Throw, a Rock-type move. It also has Sturdy, preventing OHKO moves and probably making Jasmine use her two Hyper Potions.
Recommendations: Golem/Graveler at Lv. 32+; Growlithe, Arcanine, Vulpix, or Ninetales at Lv. 30+; and your starter as back-up at Lv. 34+.
After this Gym Battle, you'll get the Mineral Badge and TM23 Iron Tail, a Steel-type move of decent power but 75% accuracy.
Gym Leader Jasmine
Pokémon:
Magnemite (Steel/Electric) Lv. 30
Magnemite (Steel/Electric) Lv. 30
Steelix (Steel/Ground) Lv. 35
Money Earned: $4,200
Magnemite has weaknesses to Ground (x4), Fire, and Fighting. It has a resistance to Flying and Steel for 1/4 damage and an immunity to Poison. It can use Thunderbolt, which can Paralyze, Thunder Wave, which WILL Paralyze, and Supersonic, which can confuse. Both of her Magnemite are exactly the same.
Steelix is weak against Ground, Fire, Fighting, and Water. It is immune to Electric and Poison. It uses Iron Tail, a powerful Steel-type move, and Rock Throw, a Rock-type move. It also has Sturdy, preventing OHKO moves and probably making Jasmine use her two Hyper Potions.
Recommendations: Golem/Graveler at Lv. 32+; Growlithe, Arcanine, Vulpix, or Ninetales at Lv. 30+; and your starter as back-up at Lv. 34+.
After this Gym Battle, you'll get the Mineral Badge and TM23 Iron Tail, a Steel-type move of decent power but 75% accuracy.

![Super Banjo-Tooie 64 Longplay - Complete 100% Walkthrough - No Commentary [Nintendo 64]
📝 Super Banjo-Tooie 64 is a rom-hack made by UED. It is a re-creation of Banjo-Tooie in the Super Mario 64 engine, and is the sequel to Super Banjo-Kazooie 64. Unlike the original, all of the levels in this game are complete, although it has no ending or final boss.
The overworld layout can be very confusing, since everything was ported from Banjo-Tooie there are a lot of tunnels that look like they go somewhere but dont do anything.
The Wing Cap has unique physics, in that Mario travels at a constant speed, regardless of the direction he is facing. This means that he can gain height until the Wing Cap runs out.
💭 Please let me know what are your thoughts regarding this video in the comment section below! Any feedback is appreciated.
📌 Super Banjo-Tooie 64 playlist: https://bit.ly/SuperBanjoTooie64Playlist
📌 Super Banjo-Kazooie 64 playlist: https://bit.ly/SuperBanjoKazooiePlaylist
Fun Facts:
There are three built in cheats in this game which are activated in a room through a cave in the starting area. Use the D-pad while in the cave to select and activate the cheats: ↓
● Wallhack - makes walls partially transparent, can make things look very strange
● Speedhack - makes the character move much quicker
● Aimbot - forces the character to face the nearest enemy, toggled on/off by pressing down on the D-pad. Most useful for Ballbuster.
Timestamps:
Jinjo Village - 00:00
Mayahem Temple - 3:02
Glitter Gulch Mine - 11:57
Witchyworld - 22:26
Jolly Rogers Lagoon - 30:17
Terrydactyland - 36:32
Grunty Industries - 45:40
Hailfire Peaks - 53:59
Cloud Cuckooland 1:05:19
Obtaining the remaining, missing stars - 1:13:01
#Nintendo64 #SuperBanjoTooie64 #SuperBanjoTooie64Gameplay Super Banjo-Tooie 64 Longplay - Complete 100% Walkthrough - No Commentary [Nintendo 64]](https://i.ytimg.com/vi/ls5Ibga_cOE/mqdefault.jpg)
![Kirby 64: The Crystal Shards Longplay - Complete 100% Walkthrough - No Commentary [Nintendo 64]
Welcome to our Kirby 64: The Crystal Shards non-commentary video for the Nintendo 64! Join us as we explore this classic platformer starring the lovable pink puffball and his friends.
Well walk you through every level, from Pop Stars lush greens to Shiver Stars icy depths. Well show you how to collect all of the crystal shards and reach the games true ending along the way.
Kirby 64: The Crystal Shards is known for its colorful graphics, fun gameplay, and memorable music, which were excited to share with you in this video. So sit back, relax, and lets begin our Kirby adventure!
Timestamps:
00:10 - Intro & Opening
01:40 - Level 1: Pop Star
16:24 - Level 2: Rock Star
37:49 - Level 3: Aqua Star
1:00:22 - Level 4: Neo Star
1:24:07 - Level 5: Shiver Star
1:49:39 - Level 6: Ripple Star
2:02:39 - Level 7: Dark Star
2:05:08 - Ending
2:05:48 - Credits Kirby 64: The Crystal Shards Longplay - Complete 100% Walkthrough - No Commentary [Nintendo 64]](https://i.ytimg.com/vi/luAyowWOz5A/mqdefault.jpg)







