Uploaded May 2025 | Updated September 2026, 2 weeks ago
Gym Leader Janine
Pokémon:
Crobat (Poison/Flying) Lv. 47
Weezing (Poison) Lv. 47
Ariados (Poison/Bug) Lv. 47
Ariados (Poison/Bug) Lv. 47
Venomoth (Poison/Bug) Lv. 50
Money Earned: $6,000
Crobat is weak to Psychic, Rock, Ice, and Electric. It is immune to Ground. It can use Wing Attack (Flying) for damage. It also has Confuse Ray and Supersonic for confusion and Screech to lower Defense.
Weezing is weak to Psychic and immune to Ground. It can use Sludge Bomb (Poison), Double Hit (two-hit Normal move), Explosion, and Toxic.
Both of the Ariados are weak to Flying, Fire, Rock, and Psychic. One of them can use Pin Missile, Poison Jab, Psychic, and Scary Face. The other has Night Shade (Dark), Swagger, Poison Jab, and Pin Missile. They both cannot be put to sleep due to the Insomnia ability.
Venomoth is weak to Fire, Rock, Flying, and Psychic. It can use an STAB'd Sludge Bomb (Poison) and Signal Beam (Bug). It also has Double Team and Psychic.
Gym Leader Janine
Pokémon:
Crobat (Poison/Flying) Lv. 47
Weezing (Poison) Lv. 47
Ariados (Poison/Bug) Lv. 47
Ariados (Poison/Bug) Lv. 47
Venomoth (Poison/Bug) Lv. 50
Money Earned: $6,000
Crobat is weak to Psychic, Rock, Ice, and Electric. It is immune to Ground. It can use Wing Attack (Flying) for damage. It also has Confuse Ray and Supersonic for confusion and Screech to lower Defense.
Weezing is weak to Psychic and immune to Ground. It can use Sludge Bomb (Poison), Double Hit (two-hit Normal move), Explosion, and Toxic.
Both of the Ariados are weak to Flying, Fire, Rock, and Psychic. One of them can use Pin Missile, Poison Jab, Psychic, and Scary Face. The other has Night Shade (Dark), Swagger, Poison Jab, and Pin Missile. They both cannot be put to sleep due to the Insomnia ability.
Venomoth is weak to Fire, Rock, Flying, and Psychic. It can use an STAB'd Sludge Bomb (Poison) and Signal Beam (Bug). It also has Double Team and Psychic.








![Super Banjo-Kazooie 64 Longplay - Complete 100% Walkthrough - No Commentary [Nintendo 64]
📝 Super Banjo-Kazooie 64 is a demo ROM Hack made by UED, released in 2012. The hack is a re-creation of Banjo-Kazooie using the Super Mario 64 engine. It features all of the main levels from Banjo-Kazooie, with the exception of Click Clock Wood. The game was released as a beta and was never completed.
Due to the SM64 engine amd Fast3D differences, levels may not look the same as in the original Banjo game.
A sequel, Super Banjo-Tooie 64 was released in 2014.
In this video i feature Super Banjo-Kazooie 64 Spiral Mountain
💭 Please let me know what are your thoughts regarding this video in the comment section below! Any feedback is appreciated.
📌 You can find the full playlist here: https://bit.ly/SuperBanjoKazooiePlaylist
📌 Super Banjo-Tooie 64 playlist: https://bit.ly/SuperBanjoTooie64Playlist
Fun Facts:
● If the player tries to enter Snowmans Land, Tiny-Huge Island, Tick Tock Clock or Rainbow Ride, they will lose a life and appear outside the castle.
● Entrances for The Princesss Secret Slide, The Secret Aquarium, Vanish Cap Under the Moat, Big Boos Haunt and Bowser in the Sky have been removed completely.
● Strangely, Wing Mario Over the Rainbow is still intact, re-named Should Not See Me. If the player goes through the 50 star door using the BLJ glitch, it is possible to collect 33 stars.
Timestamps:
00:00 - Spiral Mountain
10:03 - Mumbos Mountain
18:03 - Treasure Trove Cove
30:47 - Freezeezy Peak
46:11 - Bowser Boss Fight #1
52:01 - Clankers Cavern
1:00:05 - Gobis Valley
1:07:00 - Bubblegloop Swamp
1:14:34 - Beta Lair
1:17:58 - Bowser Boss Fight #2
1:22:31 - Mad Monster Mansion
1:27:48 - Rusty Bucket Bay
#Nintendo64 #SuperBanjoKazooie64 #SuperBanjoKazooie64Gameplay Super Banjo-Kazooie 64 Longplay - Complete 100% Walkthrough - No Commentary [Nintendo 64]](https://i.ytimg.com/vi/kh5q63qaqh0/mqdefault.jpg)

