Uploaded December 2024 | Updated September 2026, 3 weeks ago
Longplay of Roblox: Grace by The Fartering Few in 1080p HD 60fps (in-game set to 120fps)
Play the game here: https://rblx.games/138837502355157
*Grace* is a fast-paced infinite runner horror game based primarily off of _DOORS_ and _Pizza Tower_ in which the goal is to run through as many rooms as possible while avoiding various monsters. It is still in a "pre-pre-pre-pre-alpha" stage of development, but despite that it very quickly gained a lot of attention from the broader Roblox community for its fresh take on the _DOORS_ formula that puts a heavy emphasis on speed and split-second decision making. Alongside the aforementioned _DOORS_ and _Pizza Tower_ inspirations, the creators also give credit to _Rooms, Rooms & Doors, Pressure, Mandela Catalogue, Inscryption,_ and the Bible.
This video features solo gameplay of _Grace,_ during which 1,227 doors are opened. All badges that were available at the time of recording are obtained, and all entity deaths are shown.
Date recorded: 12/13/24
Favorites: 187,492 | Visits: 27.2M+ | Created: 09/03/24 | Last updated: 12/13/14 | Server size: 50 | Like-dislike ratio: 83,244 - 5,252 (94%) | Genre N/A | Maturity: Mild
*Badges*
0:00:01 - Genesis
0:00:44 - already having fun?
0:02:27 - BURNOUT
0:04:53 - jabłoń (first Carnation encounter)
0:05:23 - awwww
0:05:31 - AWOOOGA
0:07:50 - ALWAYS SUFFER (first Goatman encounter)
0:08:23 - eye for an Eye (first Slight encounter)
0:09:20 - LAP 2
0:09:52 - Peer Pressure (first Slugfish encounter)
0:10:09 - peek-a-boo (first Elkman encounter)
0:12:01 - STAREDOWN (first Heed encounter)
0:14:14 - SNOOZE (first Dozer encounter)
0:14:25 - it's a good day. (first Sorrow encounter)
1:06:28 - DAPPED UP
1:06:35 - I'll help you.
1:09:19 - STIMULATED
1:12:05 - NO.
*Chapters*
0:00:00 - Lobby + Tutorial
0:06:56 - Run Start
0:07:55 - Slight
0:09:22 - Slugfish & Elkman
0:11:31 - Heed
0:13:47 - Dozer & Sorrow
0:16:21 - All Entities
1:06:38 - Run End
1:10:17 - All Deaths
#longplay #nocommentary
Longplay of Roblox: Grace by The Fartering Few in 1080p HD 60fps (in-game set to 120fps)
Play the game here: https://rblx.games/138837502355157
*Grace* is a fast-paced infinite runner horror game based primarily off of _DOORS_ and _Pizza Tower_ in which the goal is to run through as many rooms as possible while avoiding various monsters. It is still in a "pre-pre-pre-pre-alpha" stage of development, but despite that it very quickly gained a lot of attention from the broader Roblox community for its fresh take on the _DOORS_ formula that puts a heavy emphasis on speed and split-second decision making. Alongside the aforementioned _DOORS_ and _Pizza Tower_ inspirations, the creators also give credit to _Rooms, Rooms & Doors, Pressure, Mandela Catalogue, Inscryption,_ and the Bible.
This video features solo gameplay of _Grace,_ during which 1,227 doors are opened. All badges that were available at the time of recording are obtained, and all entity deaths are shown.
Date recorded: 12/13/24
Favorites: 187,492 | Visits: 27.2M+ | Created: 09/03/24 | Last updated: 12/13/14 | Server size: 50 | Like-dislike ratio: 83,244 - 5,252 (94%) | Genre N/A | Maturity: Mild
*Badges*
0:00:01 - Genesis
0:00:44 - already having fun?
0:02:27 - BURNOUT
0:04:53 - jabłoń (first Carnation encounter)
0:05:23 - awwww
0:05:31 - AWOOOGA
0:07:50 - ALWAYS SUFFER (first Goatman encounter)
0:08:23 - eye for an Eye (first Slight encounter)
0:09:20 - LAP 2
0:09:52 - Peer Pressure (first Slugfish encounter)
0:10:09 - peek-a-boo (first Elkman encounter)
0:12:01 - STAREDOWN (first Heed encounter)
0:14:14 - SNOOZE (first Dozer encounter)
0:14:25 - it's a good day. (first Sorrow encounter)
1:06:28 - DAPPED UP
1:06:35 - I'll help you.
1:09:19 - STIMULATED
1:12:05 - NO.
*Chapters*
0:00:00 - Lobby + Tutorial
0:06:56 - Run Start
0:07:55 - Slight
0:09:22 - Slugfish & Elkman
0:11:31 - Heed
0:13:47 - Dozer & Sorrow
0:16:21 - All Entities
1:06:38 - Run End
1:10:17 - All Deaths
#longplay #nocommentary
![Confined | READ DESC - @SpyHawk722
Longplay of Roblox: Confined by SpyHawk722 (original by tyridge77, Legoman654, and Stroudie) in 1080p HD 60fps (in-game set to 120fps)
Play the game here: https://rblx.games/131044661
Link to the original: https://rblx.games/177966109
_Confined: A story of death and shadows_ was an atmospheric narrative horror game that won the official 2014 Scare Us Silly Game Creation Challenge (GCC). It was notable for being one of the earliest examples of a Roblox game making use of newly added features for aesthetic purposes, such as dynamic lighting and user generated audio.
While the story is difficult to understand from in-game context clues, the description of the original upload of the game sheds some light: You live in a house of dark phenomena. Legend has it that when the house was built in the 1800s, a deadly disease hit the original occupants, and they all happened to die roughly 10 minutes away from each other. You, (...) a man haunted by death himself, start to both question where you are, and what stories of your family’s past you’ve forgotten. Eventually, you begin to run from the unknown. When in reality, the dark is the only light you have.
The original version of _Confined_ has been permanently shut down but before then it was copied and reuploaded by a few different users. This version uploaded by user SpyHawk722 was the most accurate playable reupload at the time of recording, as it still contained the voice acting recorded specially for this game. However, it had some glitches (the grass swaying effect and particles were broken, and the reaper that attacks the player is missing most of its body) and most of the ambient audio tracks have since disappeared (namely the grandfather clock, the babys lullaby, the storm outside, the song played by the gramophone, and the buzzing of the flies).
This video features full gameplay of this version of _Confined._ While it is not perfectly accurate to the game as it existed on release, all locations and events in the game are shown clearly in high definition, providing a fairly full perspective of the game.
Date recorded: 09/30/25
Favorites: 9,852 | Visits: 142.2K+ | Created: 09/25/13 | Last updated: 03/20/17 | Server size: 1 | Like-dislike ratio: 4,038 - 702 (85%) | Genre N/A | Maturity: Unknown, Ages 13+
Stats of the original version:
[Old] Confined: A story of death and shadows - @tyridge77
Favorites: 34,498 | Visits: 1.2M+ | Created: 09/14/14 | Last updated: 03/03/17 | Server size: 1 | Like-dislike ratio: 19,507 - 1,787 (92%) | Genre N/A | Maturity: Unknown, Ages 13+
#longplay #nocommentary Confined | READ DESC - @SpyHawk722](https://i.ytimg.com/vi/XmzILdXjAjw/mqdefault.jpg)



![𝕋𝕦𝕣𝕚𝕤 𝔸𝕤𝕔𝕖𝕟𝕤𝕚𝕠𝕟𝕖𝕞 - @Venomshank40
Longplay of Roblox: Turis Ascensionem by Venomshank40 (alt of Draggyy) in 1080p HD 60fps (using rbxfpsunlocker by axstin)
Play the game here: https://www.roblox.com/games/6501699011/unnamed
Turis Ascensionem (or Turris Ascensionem, as its occasionally spelled) is a surreal horror game that uses nostalgic aesthetics based off of old school Roblox and the early internet. Talk to your coworker and Ascend the Spire.
This video features full gameplay and most death messages.
Dates recorded: 03/20/22, 10/21/22
Favorites: 825 | Visits: 14,896 | Created: 03/10/21 | Last updated: 03/25/21 | Server size: 1 | Like-dislike ratio: 394 - 33 (92%) | Adventure
00:00 - Start (𝔽𝕒𝕝𝕝𝕚𝕟𝕘)
01:52 - Ascend the Spire
06:05 - 𝔸𝕤𝕔𝕖𝕟𝕤𝕚𝕠𝕟
07:40 - I n t e r i o r (𝔻𝕖𝕤𝕔𝕖𝕟𝕤𝕚𝕠𝕟)
13:33 - H a l l w a y s Part 1 (ℙ𝕒𝕥𝕙𝕨𝕒𝕪𝕤)
15:05 - H a l l w a y s Part 2
16:47 - H a l l w a y s Part 3
19:20 - H a l l w a y s Part 4
20:43 - H a l l w a y s Part 5
26:00 - H a l l w a y s Part 6
27:10 - 𝔸𝕔𝕔𝕖𝕡𝕥𝕒𝕟𝕔𝕖
31:55 - Death Screens
36:58 - Inanimatum (INANIMATE)
[The most recent update as of the recording of the other death messages was 09/25/22. I am unsure if randomized death messages occurred before this update.]
[The Interior seems to pull from the same list of death messages as the Spire, with the addition of Im waiting for you. On one occasion I encountered another message in the Interior that said Falling apart, but I failed to get footage of it.]
[Dying to Inanimatum in the Interior shows the same jumpscare animation, but the normal list of death messages is used instead of the ones in Hallways. Another message found in Hallways is YOU ARE NOW INANIMATUM.]
#longplay #nocommentary 𝕋𝕦𝕣𝕚𝕤 𝔸𝕤𝕔𝕖𝕟𝕤𝕚𝕠𝕟𝕖𝕞 - @Venomshank40](https://i.ytimg.com/vi/Yj0oxutsJNo/mqdefault.jpg)





