Uploaded October 2016 | Updated September 2026, 2 hours ago
steamcommunity.com/sharedfiles/filedetails/?id=782794975
Original: youtu.be/rZbXcPoR4ZE
Feels really nice to come back to this. It also feels refreshing to be able to explore parks and ride stuff at a smoother framerate, now that I have a new computer with a better graphics card. Feels worth going out of my comfort zone to try expanding my skillset. This was also kind of an OGSSAA test drive while recording.
This is one of only a couple rides that I directly imported rather than remaking the same (general) layout from scratch using the objectively better building tools, since it was already made in FVD. While the trackwork is the same, I had to mirror it to fit better in the park, and I decided to make it a sitdown. The only part that really took any effort was redoing the supports since the terrain doesn't match, and NL2's supports look better. Interesting to think of how far I’ve come since the NL1 days in terms of how much besides the coaster itself I add.
Yes, this is the Five Hour Power II seed file.
The wooden coaster you (barely) see in the BG at the end is up next.
steamcommunity.com/sharedfiles/filedetails/?id=782794975
Original: youtu.be/rZbXcPoR4ZE
Feels really nice to come back to this. It also feels refreshing to be able to explore parks and ride stuff at a smoother framerate, now that I have a new computer with a better graphics card. Feels worth going out of my comfort zone to try expanding my skillset. This was also kind of an OGSSAA test drive while recording.
This is one of only a couple rides that I directly imported rather than remaking the same (general) layout from scratch using the objectively better building tools, since it was already made in FVD. While the trackwork is the same, I had to mirror it to fit better in the park, and I decided to make it a sitdown. The only part that really took any effort was redoing the supports since the terrain doesn't match, and NL2's supports look better. Interesting to think of how far I’ve come since the NL1 days in terms of how much besides the coaster itself I add.
Yes, this is the Five Hour Power II seed file.
The wooden coaster you (barely) see in the BG at the end is up next.

![Constrictor, a compact B&M sitdown coaster [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3294290561
This project was pretty much a game of how many elements can I wrap around other elements as well as around the chain lift? Features 6 inversions.
Track length w/o storage: 4235.12 ft
Height: 185.285 ft
Top speed: 71.2 mph
0:00 Front car POV
1:46 Off-ride
2:52 Back row POV Constrictor, a compact B&M sitdown coaster [No Limits 2]](https://i.ytimg.com/vi/oI6c1gndQT8/mqdefault.jpg)
![YOLO Force, a fusion of Maxx Force and Full Throttle [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3241922791
Inspired by those comments about wheres the second half of Full Throttle? this ride is pretty much Full Throttle and Maxx Force stitched together into a complete ride. YOLO Force, a fusion of Maxx Force and Full Throttle [No Limits 2]](https://i.ytimg.com/vi/p5wayl6hGVU/mqdefault.jpg)







![Square Root of Terror, a family suspended coaster [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3265687942
Altho its not an entry, its inspired by one of Intim305s weekly contests, specifically the Family Feud one, as well as having this idea in my head anyway. Its a suspended family coaster version of T3 at Kentucky Kingdom.
Height: ≈70 ft
Top Speed: 37.7 mph
Track length: 1445.8 ft
Credits:
BT Paths by ByeTom
Vekoma STC kit by Serming
Surrounding area from Google Earth
0:00 Off-ride
0:36 Front seat POV
1:36 Back seat POV Square Root of Terror, a family suspended coaster [No Limits 2]](https://i.ytimg.com/vi/riQvV5hO3Ew/mqdefault.jpg)