Godot GDScript Profiling: Survivor Game Enemy Count Performance Test @ChrisTutorialsYT
Godot GDScript Profiling: Survivor Game Enemy Count Performance Test  @ChrisTutorialsYT
Uploaded June 2025 | Updated September 2026, 2 weeks ago
In this video, I profile performance in my Godot GDScript survivor-like draft project, testing how many enemies (Node2D vs. CharacterBody2D) can run before lag hits. Using a Ryzen 5 5600H, I push ~5000 enemies and analyze frame rate drops with the profiler.

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Godot GDScript Profiling: Survivor Game Enemy Count Performance Test

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