Glycon (D39) on Quest, Rift, Rift S, and Quest Link @ChiltonWebb
Glycon (D39) on Quest, Rift, Rift S, and Quest Link  @ChiltonWebb
Uploaded May 2020 | Updated September 2026, 2 weeks ago
Glycon turns your VR headset into a full body motion capture platform. The latest version is now available for Oculus Quest, Oculus Rift, Oculus Rift S, and Oculus Quest Link.

(SteamVR, WMR, and HTC Vive versions are next)

This version completely revamps the interface to use touch based buttons and sliders, allowing you to easily move between hand tracking and using controllers. It also incorporate several user requested features like an easier way to stop recording and a generally easier to use interface.

In this video I'm showing off the voxel editor for building virtual sets, how to use the new interface in general, and how to use Oculus Quest Link to use the desktop version of Glycon with your Quest headset.

Subscribe for updates, and go to glycon3d.com for more info!
Glycon (D39) on Quest, Rift, Rift S, and Quest LinkGlycon update, April 2. More Vive tracker support, new UIGlycon Dancing. I am so sorry for what youre about to see :DARPortfolio 2.1: Image Tracked MoviesGlycon VR Mocap - Exporting from Oculus QuestOculus Lip Sync coming soon to GlyconHow to spin around an office chair using VR Mocap and a ton of research moneyCodeWalker - Visual tool for all programmersMechaPaint vs. Bad UV Maps — Painting on Meshes That Shouldnt Be PaintableGlycon3D Full Mocap Pipeline from HTC Vive into UnrealHand Tracking in Glycon3D for Meta Quest and DesktopHuman Sonar app
Chilton Webb |

Glycon (D39) on Quest, Rift, Rift S, and Quest Link

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER