Uploaded September 2017 | Updated September 2026, 53 minutes ago
In a fictional land known as the Crystal Kingdom, a wizard rules from his large castle known as the Crystal Castle. One day, the wizard accidentally mixes the wrong batch of potions in his cauldron, causing a large explosion that sends his gloves flying and turning the wizard himself into a statue. The right glove named Glover, flies out the window and lands safely onto the ground, while the left one lands into the cauldron with the bad mix of potions turning him into an evil glove known as "Cross-Stitch". The explosion also causes the land to become distorted and shakes the crystals from the spires, hurdling toward the ground. Glover notices the falling crystals and casts a spell to transform the crystals into rubber balls to prevent them from shattering. Six of the seven crystals bounce away in all directions, entering into different areas of the kingdom. So now it's up to Glover to restore all of the crystals throughout the kingdom, and stop Cross-Stitch from his wicked plans. In this part, we finally begin the adventure where we will head up to the first world (Atlantis Realm) where we will collect all Garibs on each level, play and beat the bonus level, and return the crystal back to the wizard.
In a fictional land known as the Crystal Kingdom, a wizard rules from his large castle known as the Crystal Castle. One day, the wizard accidentally mixes the wrong batch of potions in his cauldron, causing a large explosion that sends his gloves flying and turning the wizard himself into a statue. The right glove named Glover, flies out the window and lands safely onto the ground, while the left one lands into the cauldron with the bad mix of potions turning him into an evil glove known as "Cross-Stitch". The explosion also causes the land to become distorted and shakes the crystals from the spires, hurdling toward the ground. Glover notices the falling crystals and casts a spell to transform the crystals into rubber balls to prevent them from shattering. Six of the seven crystals bounce away in all directions, entering into different areas of the kingdom. So now it's up to Glover to restore all of the crystals throughout the kingdom, and stop Cross-Stitch from his wicked plans. In this part, we finally begin the adventure where we will head up to the first world (Atlantis Realm) where we will collect all Garibs on each level, play and beat the bonus level, and return the crystal back to the wizard.










