Jammin Sam Miller | Glover - Atlantis 1 [Restored] @JamminSamMiller | Uploaded 2 months ago | Updated 1 hour ago
If you like these restorations, consider donating at patreon.com/JamminSam or paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z48HC6C37U8AY&source=url
Download: drive.google.com/drive/folders/16-GZKLPqVFW9yyERBOvGVmNR2P760Qmi?usp=sharing
Composed by Rob Lord, Mark Bandola, and Paul Wier. Recreated by me. This is for this track only and not part of a project to restore the soundtrack. This was made possible by using MIDIs ripped from the game here by L-Spiro on Discord and rebuilding the soundtrack from the ground up using a digital version of the original sound hardware that was used to compose the game, as well as recreations of the synth patches, applying some modern mixing techniques along the way to lift the veil of 16bit compression and create an updated listening experience
Thumbnail source: newgrounds.com/art/view/wyat-ttt/glover-n64
Footage recorded in Project 64
Sound sources:
Korg Wavestation (ROM 11 Sandman), Harmor (Synth Pad), Sample Cell II CDROM Library #1 (Picked Bass, Horns, Rap Hihat), Spectrasonics Liquid Grooves (Drumloop), Sample Cell CDROM Library Vol. 2 (Tremolo Strings), Sytrus (Lead Synth, Whistle, Square Synth), Kurzweil Orchestral ROM (Flute), Kurzweil K2000 V3 (Ending Kick, Hihat)
A more detailed list of sources can be found here docs.google.com/spreadsheets/u/0/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/htmlview?pli=1#
If you like these restorations, consider donating at patreon.com/JamminSam or paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z48HC6C37U8AY&source=url
Download: drive.google.com/drive/folders/16-GZKLPqVFW9yyERBOvGVmNR2P760Qmi?usp=sharing
Composed by Rob Lord, Mark Bandola, and Paul Wier. Recreated by me. This is for this track only and not part of a project to restore the soundtrack. This was made possible by using MIDIs ripped from the game here by L-Spiro on Discord and rebuilding the soundtrack from the ground up using a digital version of the original sound hardware that was used to compose the game, as well as recreations of the synth patches, applying some modern mixing techniques along the way to lift the veil of 16bit compression and create an updated listening experience
Thumbnail source: newgrounds.com/art/view/wyat-ttt/glover-n64
Footage recorded in Project 64
Sound sources:
Korg Wavestation (ROM 11 Sandman), Harmor (Synth Pad), Sample Cell II CDROM Library #1 (Picked Bass, Horns, Rap Hihat), Spectrasonics Liquid Grooves (Drumloop), Sample Cell CDROM Library Vol. 2 (Tremolo Strings), Sytrus (Lead Synth, Whistle, Square Synth), Kurzweil Orchestral ROM (Flute), Kurzweil K2000 V3 (Ending Kick, Hihat)
A more detailed list of sources can be found here docs.google.com/spreadsheets/u/0/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/htmlview?pli=1#