Uploaded January 2018 | Updated September 2026, 1 week ago
This is the first video in a series documenting my experiences of designing and creating an Escape Room game to coincide with the Global Game Jam 2018 #ggj18.
In this video, I'll introduce the structure and constraints of the game jam and consider the list of suggested "diversifiers" and how they might be applied in the design of physical ER puzzles rather than videogames (which is the primary focus of the GGJ).
This is the first video in a series documenting my experiences of designing and creating an Escape Room game to coincide with the Global Game Jam 2018 #ggj18.
In this video, I'll introduce the structure and constraints of the game jam and consider the list of suggested "diversifiers" and how they might be applied in the design of physical ER puzzles rather than videogames (which is the primary focus of the GGJ).










