Uploaded March 2023 | Updated September 2026, 2 weeks ago
Thumbnail by Rat Smacker - @ratsmacker3592
Thank you Squizaaard for letting me verify the update!!!
Channel - @squizaaard
A little over a year ago at this point during my hiatus, I beat Glisten, and I had been looking forward to the level for weeks when I was playing Stalemate Redux because I absolutely adored the gameplay style and decoration. When I played it though, the chokepoints and inconsistencies that the level had completely ruined the level for me. I ended up hating my experience, and I was extremely disappointed with it.
That remained the same until yesterday, when Squizaaard (the host of Glisten) messaged me on Discord and told me that he had made some changes to Glisten, and asked if I wanted to verify. I've always had a soft spot for this level, so of course I took the opportunity instantly. It was a chance to balance the level and fix the issues that had ruined my experience with potentially one of my favorite Extreme Demons, so there was no way I could pass up the offer. (plus it's my first extreme demon verification!!!)
Squizaaard's changes to the level basically fixed every single problem that I had with Glisten. He nerfed every chokepoint that I had a complaint with, but it's pretty much the exact same difficulty as it was before the update. I nerfed two more timings (which are in the changelog below my enjoyment) as well as deleting an unintentional invisible spike that was left in the level, and the level after that was literally exactly as I had imagined it back in 2022.
This level went from one of my least favorite extremes to now one of my top 5 favorite levels in the game. I had an absolute blast playing this, from playtesting, to relearning, to verifying. I never got mad at the level once, which RARELY ever happens for me. Funnily enough, I ended up verifying this twice on stream, since I got a visual bug due to a lag spike during the intial verification, and I wanted a clean verification video so I chose to voluntarily beat it again (I reverified it in 40 extra attempts so it didn't bring down my enjoyment whatsoever).
Massive shoutout to @squizaaard for letting me reverify this masterpiece! Visually and gameplay wise its one of my absolute favorite levels in the game. I'm incredibly happy to be the verifier of this awesome level
As of uploading this video, the update has gone live, so you should all go and give it a try! I really hope you all enjoy it as much as I did :)
Worst Deaths:
84%x1
86%x1
100%x1 (lmao)
Playtesting Attempts: 260
1st Completion Attempts: 469
2nd Completion Attempts: 40
Total Attempt Count: 769
Initial Difficulty Opinion: ~Acu Difficulty (above or below idrk)
Update Difficulty Opinion: Practically the same difficulty
Initial Enjoyment: 42/100
Update Enjoyment: 99/100
SQUIZAAARD'S CHANGELOG:
First click nerfed
Extra blue pad added at 13
Spike at 22% moved slightly to the left
Fixed slope bug at 24%
Nerfed 49%
Nerfed 78%
Nerfed 80%
Nerfed 84-85%
Nerfed 92%
MY CHANGELOG:
- Deleted an unintentional invisible spike at the 75% ball click (fix)
- Moved over the ceiling spike at 83.07% 3 small steps to the left (nerf)
- Moved the final spike at 98% 2 small steps upwards (nerf)
Want to see my biggest achievements or future plans? Click here -
docs.google.com/document/d/1pKk1ARw0mxwwL1NvVEFGu-GsToM0XhBXygbBthJH3HU/edit
Thumbnail by Rat Smacker - @ratsmacker3592
Thank you Squizaaard for letting me verify the update!!!
Channel - @squizaaard
A little over a year ago at this point during my hiatus, I beat Glisten, and I had been looking forward to the level for weeks when I was playing Stalemate Redux because I absolutely adored the gameplay style and decoration. When I played it though, the chokepoints and inconsistencies that the level had completely ruined the level for me. I ended up hating my experience, and I was extremely disappointed with it.
That remained the same until yesterday, when Squizaaard (the host of Glisten) messaged me on Discord and told me that he had made some changes to Glisten, and asked if I wanted to verify. I've always had a soft spot for this level, so of course I took the opportunity instantly. It was a chance to balance the level and fix the issues that had ruined my experience with potentially one of my favorite Extreme Demons, so there was no way I could pass up the offer. (plus it's my first extreme demon verification!!!)
Squizaaard's changes to the level basically fixed every single problem that I had with Glisten. He nerfed every chokepoint that I had a complaint with, but it's pretty much the exact same difficulty as it was before the update. I nerfed two more timings (which are in the changelog below my enjoyment) as well as deleting an unintentional invisible spike that was left in the level, and the level after that was literally exactly as I had imagined it back in 2022.
This level went from one of my least favorite extremes to now one of my top 5 favorite levels in the game. I had an absolute blast playing this, from playtesting, to relearning, to verifying. I never got mad at the level once, which RARELY ever happens for me. Funnily enough, I ended up verifying this twice on stream, since I got a visual bug due to a lag spike during the intial verification, and I wanted a clean verification video so I chose to voluntarily beat it again (I reverified it in 40 extra attempts so it didn't bring down my enjoyment whatsoever).
Massive shoutout to @squizaaard for letting me reverify this masterpiece! Visually and gameplay wise its one of my absolute favorite levels in the game. I'm incredibly happy to be the verifier of this awesome level
As of uploading this video, the update has gone live, so you should all go and give it a try! I really hope you all enjoy it as much as I did :)
Worst Deaths:
84%x1
86%x1
100%x1 (lmao)
Playtesting Attempts: 260
1st Completion Attempts: 469
2nd Completion Attempts: 40
Total Attempt Count: 769
Initial Difficulty Opinion: ~Acu Difficulty (above or below idrk)
Update Difficulty Opinion: Practically the same difficulty
Initial Enjoyment: 42/100
Update Enjoyment: 99/100
SQUIZAAARD'S CHANGELOG:
First click nerfed
Extra blue pad added at 13
Spike at 22% moved slightly to the left
Fixed slope bug at 24%
Nerfed 49%
Nerfed 78%
Nerfed 80%
Nerfed 84-85%
Nerfed 92%
MY CHANGELOG:
- Deleted an unintentional invisible spike at the 75% ball click (fix)
- Moved over the ceiling spike at 83.07% 3 small steps to the left (nerf)
- Moved the final spike at 98% 2 small steps upwards (nerf)
Want to see my biggest achievements or future plans? Click here -
docs.google.com/document/d/1pKk1ARw0mxwwL1NvVEFGu-GsToM0XhBXygbBthJH3HU/edit

![Triple Six 100% (Extreme Demon by Zylenox)
Thumbnail by Uka:
Ukas Twitter - @ukatrash
Ukas YouTube Channel - https://www.youtube.com/channel/UCQFhSWd8r_lUFffn5z6I6Vw
Zylenox Level Marathon Document - https://docs.google.com/document/d/1mUUh1uzEpk104dm65ZXgIjQiD67biHOkC4xKAx1taQE/edit?tab=t.0
My Twitch Channel - https://www.twitch.tv/solusgd
For the third level of my Zylenox Level Marathon, I beat Triple Six! Ive always loved this level visually and thematically. Ive always thought about just how ahead of its time this level was, seriously this level still rivals levels that are being released today in both style and originality. With all of these factors, its pretty obvious that I went into this level with pretty high hopes. And as it turns out that this level is actually a banger all around!
This is the second memory level that Ive ever done. Ever since I beat Nhelv (as well as before it), Ive always had a fear of memory levels due to just how bad my experience with Nhelv was. As a result, I was really intimidated by this level, despite it being a relatively easy Extreme Demon for my skill level. When I started actually learning it, however, I somehow didnt find the process bad at all. When learning 52-100%, it was actually incredibly rewarding, which isnt what I was expecting at all. The drop section (52-74%) was what I was mainly terrified of learning, but it only ended up taking me an hour and a half to learn in total, which was incredibly surprising to me, considering how bad I am at learning levels. The rest of the level isnt hard to learn at all, so overall the learning process for this level was actually pretty chill for a memory level!
Onto actually playing the level, MAN its so fun. The first part of the level is definitely the hardest part by far, nothing else in the level comes close really, but luckily its all relatively easy to learn and get down. The ships a little weird, but it eventually got to the point where I could pass the part every couple of attempts. The fleshy part starting at 12% was SO fun to play. The gameplay throughout this part was so interesting to play, its nothing like Ive ever really played before, and I mean that in the best way possible. This is also probably the easiest part of the level excluding the section from 74-100%. The cube starting at 36% I wasnt a big fan of. Most of the timings, especially in the mini-cube, felt really awkward to play, and overall it was just kind of annoying. Luckily most of the part is really sight-readable once you know where to look, so overall the part wasnt too bad, but it was definitely my least favorite part in the whole level.
Here we go dude. The drop section is probably one of my new favorite parts in any level every, its literally addicting to play man. The craziest part about it is that as soon as you learn it, you can basically do it every attempt, its that consistent. The part as a whole is just incredibly satisfying, and SO intense from 0%, its such an expertly crafted part in every way, I absolutely adore it. It looks amazing, it plays amazingly, overall its just an amazing part, gah I love it so much. The 74% memory cube that ends off the level isnt anything special really, just a memory cube with two waves that are kinda hard. It gets super consistent though so it makes the level very flukable, which is something I really like.
Overall, this level is absolutely amazing, and tied with Necrocide as my favorite Zylenox level. I think overall I enjoyed Necrocide more simply because the harder a level is, the more time it takes me to beat it, and as a result, the longer I get to spend enjoying the level. Triple Six took me 40 minutes to beat from 0%, which isnt a bad thing, but I almost wish I had to take longer to beat the level, because I almost feel like I didnt get the full Triple Six experience due to how quickly I beat the level, which is half the reason as to why I rebeat the thing in the first place. However, this level is still absolutely phenomenal, and I would recommend it to literally anyone who wants to get into memory levels, its just that good.
Deaths past 52% [First Completion]
Total: 2
67%x1
74%x1
Deaths past 52% [Second Completion]
Total: 0 (I fluked it from 24% lmao)
Attempts: 5521 (+50 attempts for 2nd completion)
My Difficulty Rank: Easier than Annihilation Nation, Harder than Zettabyte
Enjoyment: 90/100
Raw Footage - https://www.youtube.com/watch?v=pkR_E9fOfII&feature=youtu.be
Rebeat Raw Footage - https://www.youtube.com/watch?v=lvxYDzCVTYE&ab_channel=Solus
Want to see my biggest achievements or future plans? Click here -
https://docs.google.com/document/d/1pKk1ARw0mxwwL1NvVEFGu-GsToM0XhBXygbBthJH3HU/edit Triple Six 100% (Extreme Demon by Zylenox)](https://i.ytimg.com/vi/yE6zYHoUXHo/mqdefault.jpg)

