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EidolonEntropy | Giorno's Theme - Palette MAP - Part 2 Collab @EidolonEntropy | Uploaded April 2020 | Updated October 2024, 1 hour ago.
Here it is: the MAP part with the most Jojo references you'll ever see. This part is a collab featuring stills and characters made by both users of this channel. Battlewinner was responsible for the cats and the editing, and Myth was responsible for most of the rest, so let's start this description with Myth.


First off, big thank to Battlewinner since she animated the whole part (I only drew my characters and some of the visual sound effects)!!

The two new characters I drew are Nero (the weird shark-looking thing) and Remnant (the demon boi). Both are currently backstory-less (although I have a very bare-bones one for Remnant that I'm not sure if I really like yet) and are in a W.I.P. stage.

Nero is supposed to be an embodiment of chaos and does whatever he wants, whenever he wants, typically leaning more to the evil side (however, this is subject to change since before hand he was more neutral). Besides that, I don't really have much else to say about him, except that I regret giving him so many triangles and fins because they took longer than expected to draw lol.

Unlike Nero, Remnant is much more developed and has a motive. Remnant is a demon that makes deals, giving others money, fame, power, etc. in exchange for ways or vows to search for ways to allow him to become fully formed outside his own dimension since he is extremely weak and unstable when out of it (thus why he is so goopy until he gets a hold of the crystal (which acts as one of those 'stabilizers'). When someone betrays him (going back on their vow/attacking him/etc) he then possesses the one he made the deal with and uses the powers he gave them as a sort of revenge.
//M


They're back again, ya bois Scar and Cypher, the two Alpha Antediluvians, except now their powers and purpose are solidified.
The goal of Alpha Antediluvians are to destabilize high beings that are too powerful to otherwise be destabilized. Think of a NightWing with strong futuresight, such as Darkstalker: they can't ever be betrayed because they'll always see it coming. This is where the Alphas step in.
Cypher is the Antediluvian of Chaos and the multiversial demigod of betrayal. Scar is the Antediluvian of Justice and the multiversial demigod of revenge. Both have unlimited power and abilities, are immortal, and, like other Antediluvians, can instantaneously see the past, present, and all possible futures. However, there's a catch: they cannot forsee each other. They are each hidden from each other both physically and metaphorically; they cannot detect each other in any way while their guard is up. The only way to interact with the other is to allow themselves to be interacted with. This is exactly how betrayal and revenge works, since you are unaware of the other being plotted against you until it takes its effect.
It usually goes like this. Cypher and Scar are called to two separate high entities as described above. Cypher encourages her entity to make actions that betray others, knowing they will always work out. Scar encourages her entity to take risks, and tells them what risks will be successful. Eventually the two will cross paths, when the impossible happens: Scar's entity gets betrayed, which can only happen if Scar wasn't able to see that outcome, which only means one thing: Cypher. It is then that Scar drops her guard, which reveals Cypher, and allows her to exhibit her revenge by undoing the damage Cypher has done, and finishing the job by exiling both herself and Cypher to a faraway universe. The cycle then repeats.

I'm very glad I got this chance to explore the Alphas in a story-oriented manner, since it taught me a lot about how all my Antediluvians work (and has resulted in all my Toyhouse entries now being out of date).

As for the technicalities behind the part, this is probably my most asset-heavy work since Man That You Fear, and somehow the render time took less than Wisdom. I don't know. VEGAS is weird.
Against my better judgment, there's lots of visual information happening at once. Sorry about that. Desc is too long gotta stop typi
//B


For Kassian;
Thank you so, so much for waiting for us! And thank you for your background, it makes a cameo in the last scene :)))) //B
Huge thank you to Kassian and everyone else for waiting for us!! Our part was delayed by me and I'm really sorry it took so long to get out!

Audio: Giorno's Theme (Giorno Approved) [(by Friedrich Habetler)]
Characters: Scar, Cypher, Nero, and Remnant (Antediluvians are an original subspecies I own. My IP is not to be used without my permission) (Nero and Remnant are original characters that don't belong to any species or fandom, please do not use them without permission.)
Stills by Battlewinner and Myth, edited by Battlewinner
Program(s) used: MediBang Paint Pro; Sony VEGAS Pro 16; Dragonbones; paint.NET
I do not take ownership of Giorno's Theme.
All art in this video was drawn by EidolonEntropy, and may not be traced or reuploaded without proper credit.
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Giorno's Theme - Palette MAP - Part 2 Collab @EidolonEntropy

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