GG Aleste II: Lance Bird (Switch) - Mania Difficulty No-Miss Clear @PEG
GG Aleste II: Lance Bird (Switch) - Mania Difficulty No-Miss Clear  @PEG
Uploaded August 2025 | Updated September 2026, 3 weeks ago
GG Aleste: Lance Bird no miss clear on Mania/Hardest done on the M2 port on Nintendo Switch. Who or what is "Lance Bird"? No clue, I believe the title screen is the only mention lol.

Stage Listing
00:00 - Stage 1 Space Plant
03:52 - Stage 2 Ground Base
07:05 - Bonus Stage 1
08:06 - Srage 3 Bionic City
10:43 - Infinite point farming spot
11:24 - Stage 4 Ancient Ruins
14:14 - Bonus Stage 2
15:07 - Srage 5 Cyber Road
17:43 - Stage 6 Inter Algo
18:43 - Final Bosses
19:34 - Ending

A few years back I started playing the GG Aleste series on Game Gear and cleared the first game. I was working on clearing the second game when my Game Gear died and I didn't have the motivation to fix it.

Now that the Aleste collection on Switch exists (and has for a while now, Im always way late to these things), I sat down and gave it another go.

GG Aleste II follows the same formula as the other games in the Aleste series so if you've played any of them this will feel very similar.

Most of the weapons are bad except for the napalm, which has the broken ability of canceling bullets. So using this Drastically brings down the difficulty, even on the hardest setting.

And of course it has the Compie trademark of having a busted scoring system where you can just milk points indefinitely. Have they ever made a game that didn't have infinite pattetns?

Here the infinite farm can be done on stage 3, where the game stops scrolling at the 4 faces that continuously fire destructable projectiles.. I didn't bother doing the farming this time.

The developers of the port, M2 on this case, knew this so the leaderboards are now ranked based on the time it took to clear the game. Yes, they want you to do a speed run of a shmup because the scoring is broken lol. Once again, i didn't bother with that either and just went for the no miss and called it a day.
GG Aleste II: Lance Bird (Switch) - Mania Difficulty No-Miss ClearSengoku Ace / Samurai Aces (Arcade) - 2-ALL Clear 1,539,300 PtsRaiden (Arcade) - Full Run with No Deaths (Loop 1)Crisis Force (NES/FC) - Full Run on Hard (No Deaths/No Damage)DoDonPachi Unlimited - Normal Mode All Clear (Hibachi + Inbachi)Strikers 1945 (Arcade) 1-ALL Clear 950,800 PtsDeathsmiles (PC/Steam) - Arcade Mode ALL ClearMushihimesama (CAVE Arcade PCB) - Original Mode ALL Clear No MissGradius (AC/Switch) - 3-ALL Clear to 4-7 (1,825,400 Pts)R-Type III (SNES) - 2-ALL Clear (Normal & Advanced)Batsugun (Arcade) - Type-B All ClearPower Strike II (SMS) - Full Run ALL Clear (Wild Mode)
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GG Aleste II: Lance Bird (Switch) - Mania Difficulty No-Miss Clear

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