Uploaded January 2021 | Updated September 2026, 11 hours ago
Technically not in actual top 100 but I reached the frozen top 100 today. I used to be in top 100 from July 2015 to January 2017 while my best ranking there was 14th in February 2016. Nobody did see me there because autoban system had messed up, Rob unbanned me in February 2017, literally just when I had fallen off the top 100 (bruh). Idk how much I'll grind this year, maybe to 40K stars if I have time and motivation.
Also, beat an old school level for this achievement 8) Who remembers the times when I used to upload a lot of levels from pre-1.9 era?
Technically not in actual top 100 but I reached the frozen top 100 today. I used to be in top 100 from July 2015 to January 2017 while my best ranking there was 14th in February 2016. Nobody did see me there because autoban system had messed up, Rob unbanned me in February 2017, literally just when I had fallen off the top 100 (bruh). Idk how much I'll grind this year, maybe to 40K stars if I have time and motivation.
Also, beat an old school level for this achievement 8) Who remembers the times when I used to upload a lot of levels from pre-1.9 era?
![Geometry Dash - Artificial Ascent 61% - [Progress #2] - (120hz Mobile)
Ayy finally got footage of my new record, I had 57%, 47% and 41% before this one as my best records. I think I have a shot on this if I manage to get consistently to Nasgubb so my nerved would not hit as hard as they atm do lol.
Around 45K attemtps so far. Hopefully will beat the level this year...
#geometrydash
#mobile
#artificialascent
#gd Geometry Dash - Artificial Ascent 61% - [Progress #2] - (120hz Mobile)](https://i.ytimg.com/vi/MWn0Hks57b4/mqdefault.jpg)
![Geometry Dash - PhotoSynthesis - [Preview 2]
Last 15% of PhotoSynthesis...
Idk can I finish this big project before 2.1. Hopefully, but I should do also many schoolprojects too and 2.1 is right around the corner... Geometry Dash - PhotoSynthesis - [Preview 2]](https://i.ytimg.com/vi/MXVUA5a-5EQ/mqdefault.jpg)
![Geometry Dash - Ultrasonic 89% - [Progress #3]
Second death at Sumsar so far. Hopefully Ill finish this soon even though Sumsars part is definitely the hardest one for me. Sound is pretty quiet because I recorded this at my shared apartment and I dont want to annoy my roommate lol. That breathing at the end though, I probably held my breath during the last 30 seconds 8)
I beat it: https://youtu.be/srRH8WSIo1A Geometry Dash - Ultrasonic 89% - [Progress #3]](https://i.ytimg.com/vi/N1-pMD3v1f0/mqdefault.jpg)
![Shmarley Ville - [144hz Mobile/CoS] - (By: Renn241 & More) - Geometry Dash
Idk how, I just yesterday beat Cataclysm. But now I beat another extreme thats even miles harder than Cataclysm somehow. I started playing this in November, when another skilled Finnish mobile player Sacron was doing great progress on it. He beat it already last year so shoutout to him :D I was supposed to beat this for MaxDashs 12 mobile lemons of Christmas but other participants failed to produce their completions even before me. I kept this mostly as a secret level due to being in the project. Hopefully this year we will succeed.
Probably a top 5 hardest completion for me. Best level to compare this is The Reaper. Both have a lot of chokepoints in the second half that end up just requiring luck to pass in one session. Both required a bit under 40K for clearing.
About the level: A gambling simulator. This level doesnt really suit my skillset even if its kinda a timing level. Its just so fast paced and short, having 232 clicks span to its 67 seconds runtime. Gameplay can be fun but its also a very hard level mentally, similar to The Reaper. Its annoying when you always can beat the level in theory but end up dying in either hard or random spots scattered though the level. Deco is pretty cool despite feeling a bit like a factory produced extreme.
My experience: I picked it in November and quickly did some runs, getting the level in three runs in like one week. Thought it would be a 3 week journey but it ended up being around 50 days of semi active playtime. First I estimated needing 20K attempts, then 30K but at the end it took 39K... Due to its spammy nature I couldnt play it for over 4 hours a day hardly ever. On Christmas Eve I got 93% which couldve been my victory but I choked. On 3rd of January, I was again playing it without expecting to get to anywhere but then I happened to chat with my brother at the same time while playing, which reduced my stress as I felt the vid could not be uploaded to youtube on its own. I had to edit the vid to remove the audio but raw footage is on description.
NOTE: Click on Steps is used in this completion. Basically a mod that lets GD utilize the full potential of phones touch sampling rate
Level name: Shmarley Ville
ID: 81535535
Creators: GhostVandalf, DrCuber, Renn241
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 28 767 (online) + 11 101 (copy) = 39 868
Easier than: Ouroboros
Harder than: The Reaper? (they are similar in difficulty)
Hardest part: First and some of the drop inputs. Ending is also hard because of very high cps gameplay
Best part: flow of the gameplay when you are consistent, maybe drop
Enjoyment: 60/100
Worst fail: 93x1
Other fails: 91, 88, 86x2, 85x2, 84, 80x2, 79, 76x3, 74x3, 72x6, 68, 66, 63x6, 62x8, 60x6, 59x6, 58,
57x4, 56, 55x2, 53x7, 52x10, 51, 50x9, 49, 48x10, 47x31, 46x3 (Total: 131 after 46%)
Raw Footage: https://youtu.be/koVJAaAfuK4
Thumbnail made by: Me
Thumbnail made by: Me
Device: Xiaomi 13T 8/256GB
#geometrydash #gd Shmarley Ville - [144hz Mobile/CoS] - (By: Renn241 & More) - Geometry Dash](https://i.ytimg.com/vi/N4txE6laQBU/mqdefault.jpg)

![Geometry Dash - Viper - [120hz Mobile] - (Medium Lemon) - (By: ViPriN)
As its maymory currently, I beat a memory level for it. Naturally, a one from early 2.0. Also third ViPriN upload in a row 8) Now Ive beaten all ViPriNs levels from 2014 and 2015!
About the level: Good for being made such early on in 2.0. Great deco tbh and gameplay is mostly fine, apart from the invisible ship before drop, that was not fun
Level name: Viper
ID: 12315975
Creator: ViPriN
Difficulty: Hard Lemon
Stars: 10
Personal Difficulty: Medium Lemon
Attempts: 1279 (online) + 139 (copy) = 1418 but 675 were old so 743 atts?
Easier than Metallic Torment
Harder than Deadlocked?
Hardest part: Probably the first wave or the invisible ship
Best part: I actually like the deco a lot
Enjoyment: 70/100
Worst fail: 64%x2
Other fails:
Thumbnail: Me
Device: Xiaomi Poco X3 Pro 8/256GB
#geometrydash #gd Geometry Dash - Viper - [120hz Mobile] - (Medium Lemon) - (By: ViPriN)](https://i.ytimg.com/vi/Nhs4XtI48m4/mqdefault.jpg)

![Geometry Dash - 8o - [Progress 1 (45%)]
I should maybe beat this as my 550th lemon :P Geometry Dash - 8o - [Progress 1 (45%)]](https://i.ytimg.com/vi/O15CL3yOE18/mqdefault.jpg)
![Geometry Dash - Bloodbath - [120hz Mobile] - [Extreme Lemon] - (By: Riot & More)
This took way longer than it should have taken. Decided to beat this for my 42 000th star and 740th lemon in late May this year and thought I could beat it in couple of weeks but oh were I wrong. It wasnt until a week ago when I actually had capability and skills to beat this. I had got 66% a month earlier but I still had issues with AsonicMen spam back then so realistically it wouldve been really lucky to beat the level at that point.
Then I began to finally get past Asonicmen after I learnt a somewhat perfect method for it (3 clicks on right thumb, 1 on left and then 1 on right). Was hoping to fluke the level and while I didnt have any terrible fails, I still died over 10 times after 70%. Then after 2 92% fails I managed to beat the level and became 20th victory on mobile! Next Im considering grinding some stars and I also should decide which level to beat for 750th lemon.
Also, I beat this exactly 7 years after update 2.0 came out :D I still vividly remember that day and the hype. This summer alongside practicing BB Ive written my bachelors thesis. The topic has been How latency forms in mobile phone touchscreens and how it affects the quality of user experience 8)
About the level: Probably the most widely known online level ever in the entire game. Old top 1 which still remains a good challenge especially on mobile. Gameplay is alright I think although some spots are awkward. Also, I feel like its hard to build up consistency on this level which took me pretty much almost 3 months. But when you have the consistency, its pretty fun to play and try to have the right mindset when getting far. Visually speaking, I prefer Cataclysm over this but this is still a pretty nice 1.9 level.
Raw footage: https://youtu.be/AjKLYZQXTgI
Level name: Bloodbath
ID: 10565740
Creators: Weoweoteo, Vermillion, Michigun, Evasium622, Crack, Asonicmen, Etzer, Havok, Girondavid, Gboy, RioT
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Pretty Extreme Lemon
Attempts: 39 735
Easier than Artificial Ascent
Harder than DARKENED
Hardest part: Michigun, Crack and finding the right/best way to do the Asonicmen ball spam
Best part: When consistency kicks in
Enjoyment: 70/100
Worst fail: 92%x1
Other fails: 40%x2, 41%x12, 43%x11, 44%x44, 45%x4, 46%x28, 49%x13, 50%x3, 51%x2, 52%x3, 55%x1, 56%x1, 57%x1, 58%x1, 59%x1, 65%x6, 66%x5, 68%x1, 72%x2, 75%x1, 79%x2, 80%x1, 85%x1, 86%x1, 89%x1, 90%x1 (Total: 187 fails at 40% or higher)
Thumbnail: Me
Device: Xiaomi Poco X3 Pro 8/256GB
#geometrydash #gd Geometry Dash - Bloodbath - [120hz Mobile] - [Extreme Lemon] - (By: Riot & More)](https://i.ytimg.com/vi/OSVTZ7XJj5Y/mqdefault.jpg)
![Geometry Dash - Infrared - [120hz Mobile] - [Medium/Hard Lemon] - (By: Giron & More)
Not really that hard for an insane lemon. Only reason this isnt literally medium lemon is the inconsistency of Rob Bucks part. And that part used to be free on 60hz in 2.0. In 2.1 on 120hz not so much. Beat this for 43 000 stars. From what I remember, my old GD friend Kamiizzo (Nowadays Meloo, the host of Pitfall Caverns) tried to beat this in early 2016 when we chatted on Skype so this completion is dedicated for him :D
About the level: Pretty forgotten 1.9 level that is on the shadow of its successor Ultraviolet. Gameplay is pretty good if Rob Bucks part is not considered although itd be too if the gameplay didnt get buggy on HRR. Design reminds me a bit of The Ultimate Phase somehow. It has that distinct Every creator builds what they want vibe. Also somehow me not speaking English as my first language thought the word Infrared was the past tense of the verb infrare lololol but that was like the first time I ever saw the level name in 2015 probably
Level name: Infrared
ID: 8237474
Creators: Trusta, Rob Buck, Asonicmen, RSD, RockStr99, Complex, Megaman, Oculus, Giron, Randomus
Difficulty: Insane Lemon
Stars: 10
Personal Difficulty: Medium/Hard Lemon
Attempts: 1869 (online) + 389 (copy) = 2258 but 1090 were old so technically 1168
Easier than Deadly Clubstep imo
Harder than Decode
Hardest part: Rob Buck
Best part: The end cuz free
Enjoyment: 80/100
Worst fail: 79%x1
Other fails: 50%x4, 51%x3, 57%x1, 58%x1, 66%x2, 75%x1, 76%x1 (total: 13 fails at 50% or higher)
Thumbnail: Me
Device: Xiaomi Poco X3 Pro 8/256GB
#geometrydash #gd Geometry Dash - Infrared - [120hz Mobile] - [Medium/Hard Lemon] - (By: Giron & More)](https://i.ytimg.com/vi/OX1T87XbptU/mqdefault.jpg)
