Shmarley Ville - [144hz Mobile/CoS] - (By: Renn241 & More) - Geometry Dash @WhitePythor
Shmarley Ville - [144hz Mobile/CoS] - (By: Renn241 & More) - Geometry Dash  @WhitePythor
Uploaded January 2025 | Updated September 2026, 5 hours ago
Idk how, I just yesterday beat Cataclysm. But now I beat another extreme that's even miles harder than Cataclysm somehow. I started playing this in November, when another skilled Finnish mobile player Sacron was doing great progress on it. He beat it already last year so shoutout to him :D I was supposed to beat this for MaxDash's 12 mobile lemons of Christmas but other participants failed to produce their completions even before me. I kept this mostly as a secret level due to being in the project. Hopefully this year we will succeed.

Probably a top 5 hardest completion for me. Best level to compare this is The Reaper. Both have a lot of chokepoints in the second half that end up just requiring luck to pass in one session. Both required a bit under 40K for clearing.

About the level: A gambling simulator. This level doesn't really suit my skillset even if it's kinda a timing level. It's just so fast paced and short, having 232 clicks span to its 67 seconds runtime. Gameplay can be fun but it's also a very hard level mentally, similar to The Reaper. It's annoying when you always can beat the level in theory but end up dying in either hard or random spots scattered though the level. Deco is pretty cool despite feeling a bit like a factory produced extreme.

My experience: I picked it in November and quickly did some runs, getting the level in three runs in like one week. Thought it would be a 3 week journey but it ended up being around 50 days of semi active playtime. First I estimated needing 20K attempts, then 30K but at the end it took 39K... Due to it's spammy nature I couldn't play it for over 4 hours a day hardly ever. On Christmas Eve I got 93% which could've been my victory but I choked. On 3rd of January, I was again playing it without expecting to get to anywhere but then I happened to chat with my brother at the same time while playing, which reduced my stress as I felt the vid could not be uploaded to youtube on its own. I had to edit the vid to remove the audio but raw footage is on description.

NOTE: Click on Steps is used in this completion. Basically a mod that lets GD utilize the full potential of phone's touch sampling rate

Level name: Shmarley Ville
ID: 81535535
Creators: GhostVandalf, DrCuber, Renn241
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 28 767 (online) + 11 101 (copy) = 39 868
Easier than: Ouroboros
Harder than: The Reaper? (they are similar in difficulty)
Hardest part: First and some of the drop inputs. Ending is also hard because of very high cps gameplay
Best part: flow of the gameplay when you are consistent, maybe drop
Enjoyment: 60/100
Worst fail: 93x1
Other fails: 91, 88, 86x2, 85x2, 84, 80x2, 79, 76x3, 74x3, 72x6, 68, 66, 63x6, 62x8, 60x6, 59x6, 58,
57x4, 56, 55x2, 53x7, 52x10, 51, 50x9, 49, 48x10, 47x31, 46x3 (Total: 131 after 46%)
Raw Footage: youtu.be/koVJAaAfuK4
Thumbnail made by: Me
Thumbnail made by: Me
Device: Xiaomi 13T 8/256GB
#geometrydash #gd
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Shmarley Ville - [144hz Mobile/CoS] - (By: Renn241 & More) - Geometry Dash

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