Uploaded August 2019 | Updated September 2026, 3 weeks ago
My favorite stage to speedrun. ^_^
2:43:01 with ranking of 61 on the leaderboard.
Shaved 13 or so seconds off my previous PB (2:55)
I obviously can do much better but heh... Baby steps.
My favorite stage to speedrun. ^_^
2:43:01 with ranking of 61 on the leaderboard.
Shaved 13 or so seconds off my previous PB (2:55)
I obviously can do much better but heh... Baby steps.
![Mega Man Zero 4 - Underground Forest Stage S-Rank 100% [No-Damage]
An easy stage with few enemies to worry about.
Only a couple of ArcCannons and a Beenaran to watch out for when climbing up to the mini-boss if you want to avoid damage at all costs.
The mini-boss is easy as long as you understand that using the buster to make him change directions quickly and from a safe distance is the best strategy. Also about half-way through the fight, remember he will start dropping enemies behind so dont follow him around.
Noble Mandrago is easy if she is gentle with you and doesnt start to throw her seeds around. If she does, youll have to do some maintenance work if you want to avoid taking damage. Dont get hit by her nectar or Appnets will appear and go after you. Not to mention this will make you slide around as if you are on ice and you wont be able to climb walls. Thankfully the nectar is easy to evade.
I have the Quick Charge Lvl 3 head chip, Extend body chip and Double Jump foot chip.
Croire is set to increase my running speed and +1 to my weapons.
Mega Man Zero/ZX Legacy Collection
https://store.playstation.com/#!/en-ca/tid=CUSA15023_00 Mega Man Zero 4 - Underground Forest Stage S-Rank 100% [No-Damage]](https://i.ytimg.com/vi/UGJLWpyUxtk/mqdefault.jpg)
![Mega Man Zero 4 - Teleporter Circuit Stage S-Rank 100% [No-Damage]
The problem with this stage is the first half with the annoying rotating electrical traps. Youll have to just be careful to get past them without damage.
The worst is when they are combined with Mettaurs. Seriously I think Mettaurs are the worst enemy in the game. You cant predict if they will run at you or fire a shot. Also, they have that annoying delay after they pop out of their helmet were they wont take damage even though you can see that they are exposed. And the stage designer liked to place them in tight spaces where its hard to dodge them without taking a hit.
The part where I hang on to a bar above an electrical trap is simply to avoid having to deal with a Mettaur right next to that trap.
I also farm a few enemies before the end of the first half just so that I can avoid dealing with the two Mettaurs at the very end of the stage.
Oh and watch out for that NeedBalloon in the second half. Hell find a way to shoot needles at you.
The boss is easy.
I have the Quick Charge Lvl 3 head chip, Extend body chip and Double Jump foot chip.
Croire is set to increase my running speed and add +1 to my weapons. Mega Man Zero 4 - Teleporter Circuit Stage S-Rank 100% [No-Damage]](https://i.ytimg.com/vi/UUUul3XgaYY/mqdefault.jpg)
![Mundus 2 [Dante Must Die - No Item] Devil May Cry®
Done! Without using items hes easily the most terrifying boss in the game on DMD mode. He can be so cheap and such a pain in the ass. I cant consistently counter his light frisbee attack as we call it. Thankfully he has an attack that gives you life if you are lucky enough for him to use it.
Where Nelo Angelo 3 was all about quick reflexes, this battle is about reading Mundus moves and knowing what to do when. The problem is sometimes you cant do damage to him because you have to prioritize getting rid of his stupid laser spheres otherwise they will get you while youre trying to attack. Sometimes hell just spam attacks that force you to dodge or get rid of spheres while he sits there laughing at you the whole time. This boss is such a coward!
Devil May Cry HD Collection
https://store.playstation.com/#!/en-ca/tid=CUSA09407_00 Mundus 2 [Dante Must Die - No Item] Devil May Cry®](https://i.ytimg.com/vi/UuWkJQn65nU/mqdefault.jpg)



![X Challenge Vol.2 Stage 2 [Hard] [COMMENTATED] - Mega Man X Legacy Collection 2
Commentated version (Reuploaded with better quality)
Version without commentary: https://youtu.be/67E41x5eYJM
This is the second time Ive beaten this challenge on Hard.
Other than the poor performance against Pegasus final attacks, it was a pretty good run.
Hard Mode bosses deal more damage (especially collision damage) and they take less damage as well. You have to practice and learn how the bosses work. A lot. For bosses like Commander Yammark, you have no choice but to take damage. So you have to know what to take damage from in order to minimize the overall damage youll take.
Mega Man X Legacy Collection
https://store.playstation.com/#!/en-ca/tid=CUSA10788_00 X Challenge Vol.2 Stage 2 [Hard] [COMMENTATED] - Mega Man X Legacy Collection 2](https://i.ytimg.com/vi/WeVLfMliIRI/mqdefault.jpg)



