Uploaded August 2020 | Updated September 2026, 3 weeks ago
Please enjoy the demonstration of our Unity plugin showcased at GDC Online. In this video, you can see how easy it is to retarget MANUS™ finger tracking for motion capture onto your custom 3D hand model. Afterward, we demonstrate the same retargeting onto a custom full-body character with the use of MANUS™ Polygon, our full-body IK solver.
Chapters:
00:00 Introduction
00:40 Using the Prime II gloves in your Unity project
03:33 Setting up Polygon and calibration
07:16 Using Polygon in your Unity project
Please enjoy the demonstration of our Unity plugin showcased at GDC Online. In this video, you can see how easy it is to retarget MANUS™ finger tracking for motion capture onto your custom 3D hand model. Afterward, we demonstrate the same retargeting onto a custom full-body character with the use of MANUS™ Polygon, our full-body IK solver.
Chapters:
00:00 Introduction
00:40 Using the Prime II gloves in your Unity project
03:33 Setting up Polygon and calibration
07:16 Using Polygon in your Unity project










