Uploaded November 2014 | Updated September 2026, 2 weeks ago
Assassin's Creed has a unique way of explaining the player's limitations: the Animus. Let's take a look at how that works and why it's so brilliant.
Music:
Arcade Academy, by Pixel Head -
soundcloud.com/pixel-head/arcade-acadmey
Art:
Jimi Bonogofsky-Gronseth - jimidoodle@blogspot.com
Website: gamesasliterature.com
Facebook: facebook.com/gamesasliterature
If you want to know which games we'll be talking about in the future, take a look at the episode schedule: gamesasliterature.com/?page_id=58
If you're inexperienced with video games and don't know some of the terminology in these videos, check out our Gamer's Glossary: gamesasliterature.com/?page_id=56
Assassin's Creed has a unique way of explaining the player's limitations: the Animus. Let's take a look at how that works and why it's so brilliant.
Music:
Arcade Academy, by Pixel Head -
soundcloud.com/pixel-head/arcade-acadmey
Art:
Jimi Bonogofsky-Gronseth - jimidoodle@blogspot.com
Website: gamesasliterature.com
Facebook: facebook.com/gamesasliterature
If you want to know which games we'll be talking about in the future, take a look at the episode schedule: gamesasliterature.com/?page_id=58
If you're inexperienced with video games and don't know some of the terminology in these videos, check out our Gamer's Glossary: gamesasliterature.com/?page_id=56



