Gamer Chair being tracked in VR + full body Avatar tracking in Unity Editor  live production 👀 @AnimationPrepStudios
Gamer Chair being tracked in VR + full body Avatar tracking in Unity Editor  live production 👀  @AnimationPrepStudios
Uploaded April 2021 | Updated September 2026, 32 minutes ago
Per a very kind request from one of my valued patrons I have added a new feature to APS Luxor and I'd like to share the latest update with the community =D

This is a short tutorial that shows the new APS_SDK_LIVE features and connecting a model of a Chair in Unity's viewport with a VR tracker attached to a physical chair.

By using the new SyncTrackersMocapV2.cs script available in the APS_SDK users can now quickly sync VR trackers and avatars live in the Unity editor for creating their own customizable scenes and interactive live productions.

The live-link features are still in development and are currently available in the latest beta (v3.5.6). I'm really hopeful to continue improving the APS_SDK and could use some support if you think this is wort continuing and if you can spare!

This mocap software is available to beta testers only on the Discord. You're totally invited to come join the server and say hello to the community, or just browse some of the showcases: discord.com/invite/ErZcKaQ

And thanks for watching!


Motion capture software developed by me:
http://www.MocapFusion.com​

Please join the Discord:
discord.com/invite/ErZcKaQ​

More info on Blender Artists:
https://blenderartists.org/t/mocap-fu...​

Please help us on Patreon:
patreon.com/prepstudio
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Gamer Chair being tracked in VR + full body Avatar tracking in Unity Editor live production 👀

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