Uploaded August 2020 | Updated September 2026, 1 week ago
We played SCP Containment Breach for October 2017 Game of the Month Club at Babycastles. The video is the recording of our discussion. Join us on Facebook https://www.facebook.com/groups/gameo... ******************************
How do I play this? Download it for PC. It's Free! scpcbgame.com If you are having trouble with mouse controls: In the launcher, run the game in Borderless Windowed Mode
Originally uploaded October 26, 2017.
We played SCP Containment Breach for October 2017 Game of the Month Club at Babycastles. The video is the recording of our discussion. Join us on Facebook https://www.facebook.com/groups/gameo... ******************************
How do I play this? Download it for PC. It's Free! scpcbgame.com If you are having trouble with mouse controls: In the launcher, run the game in Borderless Windowed Mode
Originally uploaded October 26, 2017.







![Dan Friel at Showpaper Gallery
blogs.villagevoice.com/music/2011/01/since_october_n.php on.fb.me/jeHpDS
[[Exhibit]]
◥ Part of Terraforms - Game Mods at Babycastles ◥
Curated by Sarah Brin and Zach Gage
( v. ) 1. to modify a worlds environment so that it can support Earth life-forms, especially humans. An exhibition dedicated to game artists and their radical reconfigurations of traditional gamescapes. As we move further into the digital realm, the rules that govern it are becoming increasingly transparent. What was once clearly articulated has become an amorphous set of unchallenged rules and sociological boundaries. Despite their subtlety, these digital restrictions, much like the natural laws of the physical world, affect every aspect of the increasingly virtual lifestyles we lead. Yet, the virtural world is made of code, and its rules can be broken. These seven artists move outside of digital boundaries, forcibly modifying gamescapes while pressing us to rethink our beliefs.
◥WORKS◥
◥ Velvet Strike - Anne-Marie Schleiner
◢ opensorcery.net/velvet-strike
◥ Removeallweapons This, First Person - John Hendershot
◢ vimeo.com/11535437
◥ Tomb Raider I and II Patches - Robert Nideffer
◢ switch.sjsu.edu/CrackingtheMaze/robert.html
◥ Mario Battle No. 1, Mario is Drowning - Myfanwy Ashmore
◢ runme.org/project/+mariobattle/
◥ Rpgpaint - Guthrie Lonergan
◢ theageofmammals.com/rpgpaint/
◥ JFK: Reloaded - Traffic Management Ltd.
◢ fileplanet.com/192027/190000/fileinfo/JFK-Reloaded-v1.1-(Free-Game) ◥ Killing Spree - Zach Gage and Ramsey Nasser
Originally uploaded 2011. Dan Friel at Showpaper Gallery](https://i.ytimg.com/vi/pLlTg-sGzNA/mqdefault.jpg)


![Jeff Lait at Nintendo DS Homebrew Showcase – Double Buffer
[DOUBLE BUFFER - A NINTENDO DS HOMEBREW SHOWCASE]
▩ Curated by Kevin Chen
▩ Nintendo DS homebrew software is unofficial software written for the Nintendo DS by hobbyist programmers. For the entire month of April Babycastles will exhibit 5 homebrew Nintendo DS games from various independent developers at Silent Barn.
▩ GAMES ▩
◉ POWDER - Jeff Lait (CA)
◉ Inside The Machine - Morukutsu (France)
◉ Duyumania: Riddle Rumble - Nacho Cuesta (Spain; winner, neoflash 2010 competition)
◉ Lasers! Pew! Pew! - Kevin Chen (US)
◉ Bobs Game - Robert Pelloni (US)
▩ MUSIC ▩
▩ TALKS ▩
Basement game dev lectures as always, Jeff Lait from POWDER will be skypeing in!
KID ICARUS WOULD NOT SHARE THE GIFT OF FIRE FROM THE MOUNTAIN, SO WE MADE SOME FOR OURSELVES. - Kevin Chen
facebook.com/event.php?eid=175742502465617
Originally uploaded 2011. Jeff Lait at Nintendo DS Homebrew Showcase – Double Buffer](https://i.ytimg.com/vi/phYWhbY33Ac/mqdefault.jpg)