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Lucid Tales | Game Dev Pantry | Hollow Knight - Character Part 1: Basic Movement | Retro-engineering @cooplucidtales | Uploaded 4 years ago | Updated 4 hours ago
For our first series, we tackle one of our all time favorite 2D game: the excellent metroidvania Hollow Knight! Explore with us the intricate design choices behind the character controller!

patreon.com/Lucid_Tales_GDP

00:00 Intro
01:37 Character Controller Analysis
04:06 Walking
09:17 Jumping
16:39 Final Showcase

Hollow Knight Project
-------------------------------
github.com/LucidTales/GDPHollowKnight

RESOURCES USED

Videos
-------------------------------
Bubsy 3D footage
youtube.com/watch?v=Z2dPi3PTTyk

Hollow Knight extra footage
youtube.com/watch?v=Xv9ZhsDvq5o
youtube.com/watch?v=YpZzbJ25m38
youtube.com/watch?v=j2ZpNul3_x8

Ori and the Blind Forest footage
youtube.com/watch?v=m3j6VgL4PSs

Super Mario 64 footage
youtube.com/watch?v=mgg0kSRJODo

Super Mario Bros 3 footage
youtube.com/watch?v=DuxDlKCQDSQ

Super Meat Boy Footage
youtube.com/watch?v=Vt5_UFgNm70

Super Metroid
youtube.com/watch?v=hhNnMNHCur8


Music
-------------------------------
OST
youtube.com/watch?v=0HbnqjGirFg


Assets
-------------------------------
Hollow Knight logo
keyshooter.gitlab.io/img/hollow_knight_title_large_white.png

Trajan Pro font
http://fontsgeek.com/fonts/Trajan-Pro-Regular


Thumbnail Picture
-------------------------------
nintendo.com/games/detail/hollow-knight-switch

#HollowKnight #UE4 #Character #2DGames #UnrealEngine4 #TeamCherry #Tutorials
Game Dev Pantry | Hollow Knight - Character Part 1: Basic Movement | Retro-engineeringNext Stretch Goal: Sea Shanties!Game Dev Pantry | Hollow Knight - Character Part 4: 2D Camera | Retro-engineeringWhat Shall You Harvest First?The JourneyWe are a Project We Love on Kickstarter!

Game Dev Pantry | Hollow Knight - Character Part 1: Basic Movement | Retro-engineering @cooplucidtales

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