Furnace Dev196 Tests - GBA & Nintendo DS Systems @SJS_Second_Channel
Furnace Dev196 Tests - GBA & Nintendo DS Systems  @SJS_Second_Channel
Uploaded March 2024 | Updated September 2026, 3 weeks ago
What's this? Actual GBA and Nintendo DS in Furnace? Yes, folks. In a future release of Furnace, you will be able to make music for the GBA and NDS. These two systems were introduced in a recent development build of Furnace (dev196, in this case). For the GBA, Furnace will support both the FIFO PCM channels found on the GBA's DMA hardware (2 channels) and a driver called MinMod. This driver was developed by Natt Akuma, which allows up to 16 software-mixed channels while using as little CPU and memory as possible on the GBA. And for NDS, I simply wanted to make use of the PSG features (pulse widths and noise, which are only found in channels 9 to 16) in some way in addition to using the PCM capabilities of its sound chip. I think these will be great additions as it means no longer needing to add an x number of Generic PCM DAC systems to simulate them as I did previously.

Because these two songs were done using a development build of Furnace, I will release the modules to these on my Discord server once tildearrow releases the next stable build of Furnace.

Time stamps:

00:00 - MinMod Test (GBA-MinMod Driver)
02:09 - Beginning of the Journey (NDS Remake)
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Furnace Dev196 Tests - GBA & Nintendo DS Systems

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