Uploaded July 2014 | Updated September 2026, 6 hours ago
in this video i go over how i created the grappling hook mechanic and how it works. It uses no external python scripts (except for mouselook) and is all run by logic bricks, and 2 states.
The video does not contain a graphical grappling hook or string and focuses on the main game mechanic rather than the visual elements.
Hope you find the video useful!
Likes, comments and shares are greatly appreciated :D
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Links:
Grappling Hook Mechanic: thatimster.com/resources.html
Facebook: facebook.com/Thatimst3r
Stay inspired!
in this video i go over how i created the grappling hook mechanic and how it works. It uses no external python scripts (except for mouselook) and is all run by logic bricks, and 2 states.
The video does not contain a graphical grappling hook or string and focuses on the main game mechanic rather than the visual elements.
Hope you find the video useful!
Likes, comments and shares are greatly appreciated :D
Subscribe for more weekly videos!
Links:
Grappling Hook Mechanic: thatimster.com/resources.html
Facebook: facebook.com/Thatimst3r
Stay inspired!






![Marble Expedition Devlog 1: Menus + spawn system
In this video I go over some elements I have been working on in my new game Marble Expedition.
I go over some menus I have created for the game and a small particle system with scaling instances.
Let me know what you think!
BA thread: http://blenderartists.org/forum/showthread.php?376497-Marble-Expedition
My official games channel: https://www.youtube.com/channel/UCkEBWrIUES9EDESIojrxxLA
Facebook: https://www.facebook.com/fireshard
Music: Cormak - Flavors [NCS Release]
https://www.youtube.com/watch?v=DRJgj8OTIvA
Stay Inspired! Marble Expedition Devlog 1: Menus + spawn system](https://i.ytimg.com/vi/d2Y9FoOFEj0/mqdefault.jpg)



