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Krows Graveyard | Fort Condor, Part 2 | Final Fantasy VII (7) Remake Intermission DLC (100% & No Commentary) @KrowsGraveyard | Uploaded April 2024 | Updated October 2024, 4 days ago.
In this part, we enter the Abandoned Talagger Factory in order to get the sixth and final Happy Turtle Newsletter. We then show them to Old Snapper for a Magnify Materia, and use our Condor Coins to buy all of Old Snapper's special items. Afterwards, we speak with Chadley and challenge him to Fort Condor to defeat him and get 10,000 Gil and an AP Up Materia, then defeat Ramuh in the Battle Simulator for the Ramuh Materia.

Collectibles: 26

1. Enemy Intel #5 of 48 (Wererat) - 3:57
2. Chakra Materia - 4:36
3. Enemy Intel #6 of 48 (Terpsicolt) - 4:59
4. Brumal Form Mastery (Boomerang) - 5:42
5. Monodrive (Ranged) (18 of 28 Units, In Chest in Abandoned Talagger Factory) - 7:04
6. Enemy Intel #7 of 48 (Venomantis) - 8:01
7. Swirling Storm Mastery (Marshalist's Staff) - 9:59
8. First Strike Materia - 10:15
9. Happy Turtle Newsletter #6 (6 of 6) - 10:23
10. Magnify Materia (Reward for Happy Turtle Newsletters) - 11:56
11. Battalion Board I (Buy from Old Snapper for 2 Condor Coins) - 12:22
12. Assassin Board I (Buy from Old Snapper for 2 Condor Coins) - 12:30
13. Assassin Board II (Buy from Old Snapper for 3 Condor Coins) - 12:36
14. Shock Trooper (Vanguard) (19 of 28 Units, Buy from Old Snapper for 1 Condor Coin) - 12:42
15. Cutter (Vanguard) (20 of 28 Units, Buy from Old Snapper for 3 Condor Coins) - 12:53
16. Elite Shock Trooper (Ranged) (21 of 28 Units, Buy from Old Snapper for 2 Condor Coins) - 13:04
17. Sentry Ray (Ranged) (22 of 28 Units, Buy from Old Snapper for 1 Condor Coin) - 13:15
18. Slug-Ray Facility (Ranged) (23 of 28 Units, Buy from Old Snapper for 2 Condor Coins) - 13:26
19. Helicopter (Defense) (24 of 28 Units, Buy from Old Snapper for 3 Condor Coins) - 13:36
20. Sentry Gun (Defense) (25 of 28 Units, Buy from Old Snapper for 2 Condor Coins) - 13:47
21. Sledgeworm (Defense) (26 of 28 Units, Buy from Old Snapper for 3 Condor Coins) - 13:57
22. 8 of 8 Fort Condor Opponents Defeated (Chadley) - 15:37
23. AP Up Materia (Defeat Chadley in Fort Condor) - 18:38
24. Enemy Intel #8 of 48 (Ramuh) - 20:19
25. Ramuh Materia - 23:16
26. Grandmaster Board I (Buy from Old Snapper for 1 Condor Coin) - 24:41

----------Additional Info----------

- Yuffie's second weapon is the Boomerang. Its ability is Brumal Form which allows us dodge enemy attacks. In order to master this ability, we'll need to make use of it and dodge enemy attacks. The ability is much easier to use when set as a shortcut.

- Sonon's first weapon is the Marshalist's Staff. Its ability is Swirling Storm which hits enemies for large amount of damage. In order to master this ability, we'll need to manually command Sonon to use it against enemies as we cannot play as him directly. This ability will be learned much faster by going for its Proficiency Bonus, which is using it to finish off enemies.

- If you'd like, you can continue challenging Roche to Fort Condor for Condor Coins and then trade the coins to Old Snapper for Mega-Potions, Ethers, and Phoenix Downs. These items can be tough to come by early on.

- Defeating Chadley in Fort Condor will award us four Condor Coins, 10,000 Gil, and an AP Up Materia.
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Fort Condor, Part 2 | Final Fantasy VII (7) Remake Intermission DLC (100% & No Commentary) @KrowsGraveyard

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