Uploaded February 2026 | Updated September 2026, 1 week ago
Apparently if you take a high poly fish model and deform it so it follows a curve path, it only needs a few keyframes to look kinda legit! No simulation or any other trickery here, everything is deformed by one single curve. I am genuinely surprised this works so well! π #b3d
Apparently if you take a high poly fish model and deform it so it follows a curve path, it only needs a few keyframes to look kinda legit! No simulation or any other trickery here, everything is deformed by one single curve. I am genuinely surprised this works so well! π #b3d










