Blenders new real-time denoiser just blew my mind! @Polyfjord
Blenders new real-time denoiser just blew my mind!  @Polyfjord
Uploaded February 2026 | Updated September 2026, 2 weeks ago
Deep Learning Super Sampling (DLSS) Ray Reconstruction for Blender is finally possible to build and run on NVIDIA GPUs! In this video I'm testing various scenes and how they can be denoised with DLSS in Blender.

PR here: projects.blender.org/blender/blender/pulls/153077

BIG thanks to bbcool2002 (instagram.com/bbcoolcg) for building/compiling the custom blender build used in this video! This video would not have existed without him and his inspiring reddit post (reddit.com/r/blender/comments/1qyih3t/)

Link to @blenderguru's original post from Siggraph: https://x.com/andrewpprice/status/1956455515120353505

Support me on Patreon for advanced project files: patreon.com/polyfjord
Follow me on Instagram: instagram.com/polyfjord

Assets used from Polygoniq (affiliate links):
Trees, grass and rocks (Botaniq): blendermarket.com/products/botaniq-trees?ref=1129
Vehicles (Traffiq): blendermarket.com/products/car-library-traffiq-vehicles-for-blender?ref=1129

Creative Commons Sony camera 3D model by Sketchfab user Arham Abdullah: sketchfab.com/3d-models/sony-camera-4k-f7c8d7831aa24f979ff531934c8439de

00:00 Is DLSS finally here?
01:32 Classrom scene
02:59 Barbershop scene
04:59 Mirror tree wetland scene
06:44 Suzanne pebble scene
08:16 Police car asphalt scene
10:56 Rigid body tower scene
13:06 Glass torus scene
14:28 When will DLSS be a part of Blender?
16:04 My thoughts on the situation

#DLSS
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Polyfjord |

Blender's new real-time denoiser just blew my mind!

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