Fire Temple SoT skip to Gold Skulltula (PAL) @Hyperion64
Fire Temple SoT skip to Gold Skulltula (PAL)  @Hyperion64
Uploaded June 2015 | Updated September 2026, 3 days ago
first setup:
0) target the corner at the right wall
1) sidehop right, sidehop right - neutral roll
2) roll twice, sidehop right, turn left
3) pull out the Hookshot and aim a tad right (visual cue below), exit first person view again
4) hold up and press A to roll, climb the ledge

second setup:
0) target the wall, turn right
1) move forward to reach the lower area (a roll is usually enough)
2) climb up again, turn right
3) pull out the Hookshot and aim a bit further right (I'm showing the rough outlines from 0:30 to 0:32, visual cue below), exit first person view again
4) hold up and press A to roll, climb the ledge

for the last setup replace steps 2) and 3) with the following two:
2) backwalk against the wall, keep holding down and release Z to climb up
3) shieldturn up-right, target, ESS turn left for 3 frames

visual cues: imgur.com/2xJnOfK,aAz4tWn
the first setup is requires more precise alignment, the second one is more lenient (try to stay within the black bars; take also into account that the texture/view is moving around a certain spot)

You have to hold up and press A at the same time for the roll to work properly. Pausing, holding up, unpausing and pressing A during the unpause lag is a consistent way of input buffering it. It's also possible to hold up in Hookshot view and double tap A.

I'm pretty sure latter setups work on NTSC as well but there should be faster ones for it. If anyone knows a good NTSC setup that might work on PAL, please let me know.
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Fire Temple SoT skip to Gold Skulltula (PAL)

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