Uploaded July 2024 | Updated September 2026, 2 weeks ago
"Finding Your Game's Art Style on the Cheap" specifically targets the pain point of pre-production, and provides a structure designed to help you get to your game's unique style sooner. This talk defines what makes art unique, with specific attention given to character concepting and background work. Tools highlighted include inspiration boards, Let's Plays, Milanote, and AI prompts using your own sketches as a base to build from.
Josie Devora
Art Director
Fighting Chance Games
"Finding Your Game's Art Style on the Cheap" specifically targets the pain point of pre-production, and provides a structure designed to help you get to your game's unique style sooner. This talk defines what makes art unique, with specific attention given to character concepting and background work. Tools highlighted include inspiration boards, Let's Plays, Milanote, and AI prompts using your own sketches as a base to build from.
Josie Devora
Art Director
Fighting Chance Games










