Uploaded December 2015 | Updated September 2026, 1 week ago
Initial equipment only and no accessories. No Knights of the Round (KotR). No "stat" sources were used. No lucky 7s (7777). No Caith Sith "Game Over" (face/face/face, slots limit break). No cheats or save file edits. Steam PC 2013 version (v1.0.9 English.)
Initial weapons don't deal much damage, even at max level, so I resorted to *Magic* this time. Since my options for healing were limited, I decided to abuse HP Absorb. For this to work, I had to minimize damage taken as much as possible by placing everyone on the back row and using Tranquilizers (for Sadness.) As a result, Emerald Shoot's damage was lowered to just 5000 and both Foot Stamp and Revenge Stamp dealt negligible damage, triggering all of my party members' Counter-Mime HP-Absorb materia.
I used Comet 2 instead of Ultima because of the infamous Ultima Quadra Magic glitch. It's present in ALL Final Fantasy VII versions released to date. Thank you, Square-Enix!
finalfantasy.wikia.com/wiki/Quadra_Magic_Ultima_glitch
I prefer Comet 2 over other spells or skills because it's non-elemental, compatible with HP Absorb, Quadra Magic, W-Magic and Mime, and because it's powerful enough to heal my party members back to (near) full health with one or two casts using HP Absorb.
After the Eyes spawn things can get rough. With some luck you will probably not need to equip or use Phoenix/Life/Full Life at all. To be safe I used Phoenix at one point (and then again using Counter-Mime) to get my party back up and in full force. This time I had no need for Final Attack because Vincent never died. If your party members die, you can get creative with Elixirs, Megelixirs, Life/Full-Life, Phoenix and Mime, or Final Attack Phoenix if shit hits the fan.
Emerald Weapon didn't get to use "Aire Tam Storm" this time around. Cloud, Vincent and Cid had 2, 6 and 8 materia equipped, respectively, so they would have taken 2222, 6666 and 8888 damage, respectively. Both Cloud and Vincent could have easily survived it at full health. If not, Final Attack Phoenix was still available at that point. Using this strategy, Emerald should be about to die if you ever see her using Aire Tam Storm anyways.
01:20 Fight starts.
20:06 The Eyes spawn, Emerald weapon changes stance.
23:24 Cid dies.
25:08 The eyes are destroyed. Emerald Weapon goes back to its original stance.
27:00 Counter-mime Phoenix saves the day.
28:41 Megalixir followed by Quadra Magic W-Magic Comet 2 and Mime spam. The party is now back up in full force and no one dies from this point on.
30:57 The Eyes spawn again. Emerald weapon changes stance.
25:08 The eyes are destroyed. Emerald Weapon goes back to its original stance.
42:29 Emerald Weapon dies.
43:24 Trading the Earth Harp for some balls. Literally.
Possible optimizations:
--Sort party members from least to highest max HP. Party members counter in order if they all get hit at the same time, so in this order party members with lower HP will counter first and heal some HP using HP Absorb. I could have prevented Cid's death by changing my party member's order.
--Remove Enemy Skill from Vincent because he never used it. Doing this will lower damage taken from Aire Tam Storm from 6666 to 5555.
Initial equipment only and no accessories. No Knights of the Round (KotR). No "stat" sources were used. No lucky 7s (7777). No Caith Sith "Game Over" (face/face/face, slots limit break). No cheats or save file edits. Steam PC 2013 version (v1.0.9 English.)
Initial weapons don't deal much damage, even at max level, so I resorted to *Magic* this time. Since my options for healing were limited, I decided to abuse HP Absorb. For this to work, I had to minimize damage taken as much as possible by placing everyone on the back row and using Tranquilizers (for Sadness.) As a result, Emerald Shoot's damage was lowered to just 5000 and both Foot Stamp and Revenge Stamp dealt negligible damage, triggering all of my party members' Counter-Mime HP-Absorb materia.
I used Comet 2 instead of Ultima because of the infamous Ultima Quadra Magic glitch. It's present in ALL Final Fantasy VII versions released to date. Thank you, Square-Enix!
finalfantasy.wikia.com/wiki/Quadra_Magic_Ultima_glitch
I prefer Comet 2 over other spells or skills because it's non-elemental, compatible with HP Absorb, Quadra Magic, W-Magic and Mime, and because it's powerful enough to heal my party members back to (near) full health with one or two casts using HP Absorb.
After the Eyes spawn things can get rough. With some luck you will probably not need to equip or use Phoenix/Life/Full Life at all. To be safe I used Phoenix at one point (and then again using Counter-Mime) to get my party back up and in full force. This time I had no need for Final Attack because Vincent never died. If your party members die, you can get creative with Elixirs, Megelixirs, Life/Full-Life, Phoenix and Mime, or Final Attack Phoenix if shit hits the fan.
Emerald Weapon didn't get to use "Aire Tam Storm" this time around. Cloud, Vincent and Cid had 2, 6 and 8 materia equipped, respectively, so they would have taken 2222, 6666 and 8888 damage, respectively. Both Cloud and Vincent could have easily survived it at full health. If not, Final Attack Phoenix was still available at that point. Using this strategy, Emerald should be about to die if you ever see her using Aire Tam Storm anyways.
01:20 Fight starts.
20:06 The Eyes spawn, Emerald weapon changes stance.
23:24 Cid dies.
25:08 The eyes are destroyed. Emerald Weapon goes back to its original stance.
27:00 Counter-mime Phoenix saves the day.
28:41 Megalixir followed by Quadra Magic W-Magic Comet 2 and Mime spam. The party is now back up in full force and no one dies from this point on.
30:57 The Eyes spawn again. Emerald weapon changes stance.
25:08 The eyes are destroyed. Emerald Weapon goes back to its original stance.
42:29 Emerald Weapon dies.
43:24 Trading the Earth Harp for some balls. Literally.
Possible optimizations:
--Sort party members from least to highest max HP. Party members counter in order if they all get hit at the same time, so in this order party members with lower HP will counter first and heal some HP using HP Absorb. I could have prevented Cid's death by changing my party member's order.
--Remove Enemy Skill from Vincent because he never used it. Doing this will lower damage taken from Aire Tam Storm from 6666 to 5555.







![Touhou 12.5 - Double Spoiler - All Stages [Hatate Himekaidou]
Hataters gonna Hatate.
All Hatate scenes from 1_1 through EX-9, starting from SP-5 through SP-9 because these are technically Hatates first scenes.
For scenes SP-1 through SP-4 and all other Aya scenes, go here: https://www.youtube.com/watch?v=vU2pM6LT37Q
0:00 - Hatate unlocked for scenes SP-5 through SP-9 only.
Level SP: Aya.
00:12 - 5.
00:26 - 6 Reporting Aya Shameimarus Coercive Reporting
01:10 - 7 Telescoping Candid Shot
01:48 - 8 Snapshot Fast Shot
02:29 - 9 Illusionary Dominance
03:30 - Hatate permanenty unlocked for all stages except SP-1 through SP-4.
Level 1: Minoriko, Shizuha.
04:01 - 1.
04:43 - 2.
05:08 - 3 Autumn Sign Falling Blast
05:31 - 4 Fruit Sign Warm Colour Harvest
05:54 - 5 Wilted Path Lost Windrow
06:29 - 6 Baked Sweet Potato Sweet Potato Room
Level 2: Parsee, Hina.
07:00 - 1.
07:37 - 2.
08:16 - 3 Jealousy Jealousy Bomber.
08:52 - 4 Purification River Deposit
09:16 - 5 Resentment Art Grudge Returning
09:41 - 6 Calamity Cursed Hina Dolls
Level 3: Yamame, Kogasa, Kisume.
10:09 - 1.
10:41 - 2 Kogasa Umbrella Sign One-Legged Return Hit
11:35 - 3 Well Bucket Flying in a Well
12:04 - 4 Small Thread Kandatas Rope
12:30 - 5 Rainbow Sign Over The Rainbow
13:07 - 6 Well Bucket Well Destructor
13:41 - 7 Japanese Foliage Spider
14:09 - 8 Umbrella Sign Flurry Traveler
Level 4: Nitori, Momiji.
14:53 - 1.
15:18 - 2.
15:59 - 3 Water Sign Water Carpet.
16:33 - 4 Dog Sign Rabies Bite
17:07 - 5 River Sign Dividing Edge
17:40 - 6 Mountain Nomad Expellees Canaan
18:10 - 7 Kappa Dried Shirikodama
Level 5: Ichirin, Minamitsu.
19:00 - 1.
19:34 - 2.
20:04 - 3 Fist Falling Sky Hammer
20:42 - 4 Anchor Sign Ghost Ships Long Moorings
21:19 - 5 Lightning Electrified Nyuudou
21:53 - 6 Flood Venus of the Bilge
22:32 - 7 Iron Fist Nyuudou Nyoki
23:05 - 8 Deep Sinker
Level 6: Yuugi, Suika.
24:44 - 1.
25:33 - 2.
26:07 - 3 Light Oni Adamant Helix
26:50 - 4 Oni Sign Large Speck in the Needle Hell
27:19 - 5 Oni Sign Dreadful Raging Waves
28:09 - 6 Hell Sigh of Purgatory
28:42 - 7 Onis Voice Annihilating Roar
29:09 - 8 Oni Sign Missing Power
Level 7: Shou, Nazin.
29:54 - 1.
30:36 - 2.
31:20 - 3 Tiger Sign Hungry Tiger
31:52 - 4 Rod Sign Nazrin Rod
32:31 - 5 Scorched Earth Mandala
33:18 - 6 Treasure Gold Rush
33:56 - 7 Treasure Sign Dazzling Gold
Level 8: Rin, Utsuho.
34:46 - 1.
35:30 - 2 Fusion Melting White
36:14 - 3 Death Sign Ghost Town
37:03 - 4 Giant Star Red Giant
37:44 - 5 Corpse Shopping District
38:27 - 6 Star Sign Fall of Great Stars
39:08 - 7 Drunkards Walk Cat Random Walk
40:13 - 8 Seven Stars Septentrion
Level 9: Satori, Koishi.
40:55 - 1.
42:31 - 2 Heart Sign Selfless Love
43:31 - 3 Brain Sign Brain Fingerprint
44:23 - 4 Memory DNAs Flaw
45:12 - 5 Heart Flower Camera-Shy Rose
45:41 - 6 Embryos Dream
46:41 - 7 Recollection Vague Recollection of Kinkaku-ji
47:02 - 8 Rose Hell
Level 10: Tenshi, Iku.
47:33 - 1 Temperament High-Spirited Sword
48:06 - 2 Thunder Sign Lightning Fish
48:57 - 3 Evacuation Along the Steep Path
49:33 - 4 Jewel Sign Pearl of the Five-Clawed Dragon
52:03 - 5 Keystone Kaname Funnel
52:50 - 6 Dragon Palace Dance of Sea Breams and Flounders
53:23 - 7 Scarlet Weather Rhapsody of All Humankind
54:02 - 8 Dragon Fish Dragon Palace Messengers Swimming Shot
Level 11: Kanako, Suwako.
54:28 - 1.
55:00 - 2 Divine Sakura Full Sakura Blizzard
55:51 - 3 Snake Sign Ground Serpent
56:22 - 4 Hime River Princess Jade Green
57:00 - 5 Divine Pillar Meteoric Onbashira
57:57 - 6 Iron Ring Mythical Ring
58:54 - 7 Fleeting Path Omiwatari Cross
59:20 - 8 Native God Mishaguji-sama
Level 12: Byakuren, Nue.
59:58 - 1.
1:00:29 - 2 Unidentified Purple Mirror
1:01:09 - 3 Yugyou Hijiri
1:01:53 - 4 Unidentified Red Cloak, Blue Cloak
1:02:31 - 5 Syncretism Manifestation of Mahavairocana
1:03:24 - 6 Unidentified Ms. Hanako of the Toilet (broken replay)
1:03:35 - 6 Unidentified Ms. Hanako of the Toilet (clearing and saving broken replay)
1:04:15 - 7 Star Sword Apologetics
1:04:47 - 8 Danmaku X from a Wandering Star
Level EX: Reimu, Marisa, Sanae.
1:05:36 - 1 Talisman Exorcism of the Newspaper Subscription Solicitors
1:06:22 - 2 Star Sign Oort Cloud
1:06:49 - 3 Miracle Divine Wind of the Kouan Era
1:07:20 - 4 Barrier Paparazzi-Repelling Barrier
1:07:55 - 5 Astronomical Instrument Orreries Solar System
1:08:25 - 6 Frog Sign Wily Toad
1:08:51 - 7 Dream Sign Fantasy Dimensional Rift
1:09:34 - 8 Comet Blazing Star
1:10:10 - 9 Youkai Extermination Bewitching Power Spoiler
1:11:17 - All scenes cleared as both Aya and Hatate.
1:11:47 - High scores and photo/clear count. Touhou 12.5 - Double Spoiler - All Stages [Hatate Himekaidou]](https://i.ytimg.com/vi/HU-gJUkau80/mqdefault.jpg)

![Touhou 5 MS - Mystic Square [Hard Mode; Marisa]
This game gets batshit crazy starting from Yumemi. Touhou 5 MS - Mystic Square [Hard Mode; Marisa]](https://i.ytimg.com/vi/HyCGeGoT6tc/mqdefault.jpg)
