@IntroStoryGlitch
  @IntroStoryGlitch
Intro Story Glitch | File Modifications in Mystery Menu and Kong Battle @IntroStoryGlitch | Uploaded July 2014 | Updated October 2024, 11 minutes ago.
Whenever you enter or play in DK Bonus, Bosses, or Kong Battle, certain things used in the current file are changed. An Intro Story screen fade on the main menu can be used to take advantage of these modifications, as it warps you right into DK's house.

In Main Menu Mode, nothing is saved unless you play one of Snide's bonus games. For more details, go here: youtube.com/watch?v=BYysVeNkIi4

Monkey Smash resets all your golden/colored banana counters, coin counters, but also gives you Simian Slam and all weapons along with Homing Ammo and Sniper Sight. You also lose all instruments upon entering Kong Battle.

Ammo and oranges are kept when you exit Monkey Smash. In Coin Hoard or Capture (Pad), the number of coins for P1's kong correspond will carry over into MMM. Also, the number of lives for P1's kong correspond to that kong's instrument energy.

DK Bonus gives you all moves, Super Duper Simian Slam, all instruments, and the third melon. Boss fights only give you a certain amount of moves for each kong and a certain number of melons depending on the level. However, they still give you Super Simian Slam and all instruments.

A complete overview of modifications can be found here: docs.google.com/spreadsheet/ccc?key=0AomSNwtHQQvFdERfZm9lc2ltaXhxb1I3cUpmOGQ1akE#gid=0
Note the "Other" tab below the spreadsheet.
File Modifications in Mystery Menu and Kong BattleCutscene StorageHideout Helm Early (Post-Playthrough)Copy Bananas and Moves to New FileFlag Storage Across FilesDesynch DKs DemoDK TV StoryGain Control in Snides H.Q.Warp from DKs House to Crystal Caves (Ice Key Remnant)Floating in the SkyOpen Angry Aztec Lobby without Key 1Walk on Chunkys Minecart Track

File Modifications in Mystery Menu and Kong Battle @IntroStoryGlitch

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER