Uploaded September 2020 | Updated September 2026, 3 days ago
Final Fantasy V Four Job Fiesta
This is the Gameboy Advance version of Final Fantasy V under the Four Job Fiesta challenge.
Run Time: 6h57m42s
To celebrate the last day of the Four Job Fiesta Marathon, I have uploaded this gameplay video.
This is Final Fantasy V playing under the Four Job Fiesta Challenge. Defeating every boss without any character getting KOed (or Petrified) without the use of any glitches or offbeat shenanigans.
This route will get you through the game with minimal difficulty.
The following bosses can provide a challenge and are worth saving before attempting on your first couple playthroughs. Keep in mind that using the strategies provided in the video, these bosses won't be necessarily challenging, but can prove difficult for the goals we're trying to achieve in this video.
1) Atomos
Atomos casts a very strong version of Comet at this level in the game and I've seen it do anywhere from 300-1800. Enough to one-shot any of your heroes.
2) Archaeoaevis
This boss has 5 phases of 1600 health points each. If you can manage to end his first phase with a health draining effect (or a counter attack), it will skip the rest of his phases. The same thing can be done for the Neo-Exdeath fight, but I count Neo Exdeath as his own boss, so he must be fought. Unfortunately we cannot do that here as we don't have access to a Chemist yet. Break a few rods for his first phase, and then use non-elemental damage on his final form. I only thought to use Chocobo after recording this video.
3) Liquid Flame
Liquid Flame, like Atomos, will end a no KO run through no fault of the player (without extensive grinding). When Liquid flame is attacked, he will counter attack and change forms, and one of these counters will one shot one character. You can grind Wild Nakks until you have 300+ HP and arm yourself with silver and silk to get around this.
4) Magissa
Out of all of the bosses that you fight within the first hour, this one seems to be the one that you rely most on luck for. Even though the odds are low, you can still get unlucky with damage rolls and have to deal with putting Faltzer to sleep before one of your party members is KOed.
5) Wendigo
If you can manage to cast sleep and hit all of the possible targets, you're golden. However, this guy can potentially be the most dangerous boss in the entire game if you're unlucky.
Thank you for watching. This video was made using RetroArch and OBS.
Final Fantasy V Four Job Fiesta
This is the Gameboy Advance version of Final Fantasy V under the Four Job Fiesta challenge.
Run Time: 6h57m42s
To celebrate the last day of the Four Job Fiesta Marathon, I have uploaded this gameplay video.
This is Final Fantasy V playing under the Four Job Fiesta Challenge. Defeating every boss without any character getting KOed (or Petrified) without the use of any glitches or offbeat shenanigans.
This route will get you through the game with minimal difficulty.
The following bosses can provide a challenge and are worth saving before attempting on your first couple playthroughs. Keep in mind that using the strategies provided in the video, these bosses won't be necessarily challenging, but can prove difficult for the goals we're trying to achieve in this video.
1) Atomos
Atomos casts a very strong version of Comet at this level in the game and I've seen it do anywhere from 300-1800. Enough to one-shot any of your heroes.
2) Archaeoaevis
This boss has 5 phases of 1600 health points each. If you can manage to end his first phase with a health draining effect (or a counter attack), it will skip the rest of his phases. The same thing can be done for the Neo-Exdeath fight, but I count Neo Exdeath as his own boss, so he must be fought. Unfortunately we cannot do that here as we don't have access to a Chemist yet. Break a few rods for his first phase, and then use non-elemental damage on his final form. I only thought to use Chocobo after recording this video.
3) Liquid Flame
Liquid Flame, like Atomos, will end a no KO run through no fault of the player (without extensive grinding). When Liquid flame is attacked, he will counter attack and change forms, and one of these counters will one shot one character. You can grind Wild Nakks until you have 300+ HP and arm yourself with silver and silk to get around this.
4) Magissa
Out of all of the bosses that you fight within the first hour, this one seems to be the one that you rely most on luck for. Even though the odds are low, you can still get unlucky with damage rolls and have to deal with putting Faltzer to sleep before one of your party members is KOed.
5) Wendigo
If you can manage to cast sleep and hit all of the possible targets, you're golden. However, this guy can potentially be the most dangerous boss in the entire game if you're unlucky.
Thank you for watching. This video was made using RetroArch and OBS.









![超人狼戦記ウォーウルフ [Werewolf] HD Walkthrough
Choujinrou Senki Warwolf (1990 Famicom TAKARA)
Known as Werewolf: The Last Warrior in the states, there are a few minor differences between the US and Japanese releases of this game. This game was produced by Takara in the east, and Data East in the west. The Japanese and English versions of the game have a few differences in level design. This allows a few glitches to be utilized in the English version to obtain Super Werewolf indefinitely, instead of having to collect 5 anger orbs to obtain the form for a limited time. Doing this allows you to skip most of the miniboss fights.
Run time: 18m45s
Run Skill Level: Difficult
Run Category: Japanese any%
Getting red Ws made the hero turn into a werewolf, granting him a longer range melee attack, wall-climbing ability, the ability to do a backward somersault, and sacrifice health to create a damaging full screen attack. While in werewolf form, getting bubbles added to his anger meter and getting five of them turned him into a super werewolf that could jump very high and do double damage for a limited time. Getting blue Ws made him turn back into a man. As a man you are much more vulnerable, but you can hold the attack button to store up charge and release it with a shouting attack.
Made using RetroArch, ScaleFX, and 4Xsoft 超人狼戦記ウォーウルフ [Werewolf] HD Walkthrough](https://i.ytimg.com/vi/lkF5RmInNzg/mqdefault.jpg)
