Uploaded July 2019 | Updated September 2026, 1 day ago
Final Fantasy V
Patches used:
GBA Translation
Bug Patch
Sprite Patch
Run Time: 6h40m40s
Run Skill Level: Difficult
Run Category: All Bosses; No Deaths; Glitchless
This is Final Fantasy V. Defeating every boss without any character getting KOed or Petrified without the use of any glitches or offbeat shenanigans.
This route will get you through the game with minimal difficulty. There are a few moments where you will still get through safely, but not unscathed.
The following bosses can provide a challenge and are worth saving before attempting on your first couple playthroughs:
1) Atomos
Atomos casts a very strong version of Comet at this level in the game and I've seen it do anywhere from 300-1800. Enough to one-shot any of your heroes.
2) Leviathan
Believe it or not, this is a very scary fight when attempting to go in without being killed. Leviathan would cast Tidal wave against me every time he is hit with a Thundaga spell, regardless of whether or not it was bounced.
3) Archaeoaevis
This boss has 5 phases of 1600 health points each. If you can manage to end his first phase with a health draining effect (or a counter attack), it will skip the rest of his phases. The same thing can be done for the Neo-Exdeath fight, but I count Neo Exdeath as his own boss, so he must be fought.
4) Liquid Flame
Liquid Flame, like Atomos, will end a run through no fault of the player (without extensive grinding). When Liquid flame is attacked, he will counter attack and change forms, and one of these counters will one shot one character. You can grind Wild Nakks until you have 300+ HP and arm yourself with silver and silk to get around this.
5) Wendigo
I've considered rerouting to get a full set of Hermes Sandals earlier to ensure putting this boss to sleep entirely before he gets a chance to hide himself. This guy can potentially be the most dangerous boss in the entire game if you're unlucky as he will defeat the party.
Honorable mentions go to all of the early bosses in the first hour of the run: Karlabos, Siren, Marissa, Liquid Flame, Ifrit, and Byblos all have potential to KO one of your characters with really bad luck.
This video was made using Snes9X 1.43 (Bilinear Mode 7), Lagarith, RetroArch, ScaleFX, XSoft, and Open Broadcast Software
Final Fantasy V
Patches used:
GBA Translation
Bug Patch
Sprite Patch
Run Time: 6h40m40s
Run Skill Level: Difficult
Run Category: All Bosses; No Deaths; Glitchless
This is Final Fantasy V. Defeating every boss without any character getting KOed or Petrified without the use of any glitches or offbeat shenanigans.
This route will get you through the game with minimal difficulty. There are a few moments where you will still get through safely, but not unscathed.
The following bosses can provide a challenge and are worth saving before attempting on your first couple playthroughs:
1) Atomos
Atomos casts a very strong version of Comet at this level in the game and I've seen it do anywhere from 300-1800. Enough to one-shot any of your heroes.
2) Leviathan
Believe it or not, this is a very scary fight when attempting to go in without being killed. Leviathan would cast Tidal wave against me every time he is hit with a Thundaga spell, regardless of whether or not it was bounced.
3) Archaeoaevis
This boss has 5 phases of 1600 health points each. If you can manage to end his first phase with a health draining effect (or a counter attack), it will skip the rest of his phases. The same thing can be done for the Neo-Exdeath fight, but I count Neo Exdeath as his own boss, so he must be fought.
4) Liquid Flame
Liquid Flame, like Atomos, will end a run through no fault of the player (without extensive grinding). When Liquid flame is attacked, he will counter attack and change forms, and one of these counters will one shot one character. You can grind Wild Nakks until you have 300+ HP and arm yourself with silver and silk to get around this.
5) Wendigo
I've considered rerouting to get a full set of Hermes Sandals earlier to ensure putting this boss to sleep entirely before he gets a chance to hide himself. This guy can potentially be the most dangerous boss in the entire game if you're unlucky as he will defeat the party.
Honorable mentions go to all of the early bosses in the first hour of the run: Karlabos, Siren, Marissa, Liquid Flame, Ifrit, and Byblos all have potential to KO one of your characters with really bad luck.
This video was made using Snes9X 1.43 (Bilinear Mode 7), Lagarith, RetroArch, ScaleFX, XSoft, and Open Broadcast Software






![超人狼戦記ウォーウルフ [Werewolf] HD Walkthrough
Choujinrou Senki Warwolf (1990 Famicom TAKARA)
Known as Werewolf: The Last Warrior in the states, there are a few minor differences between the US and Japanese releases of this game. This game was produced by Takara in the east, and Data East in the west. The Japanese and English versions of the game have a few differences in level design. This allows a few glitches to be utilized in the English version to obtain Super Werewolf indefinitely, instead of having to collect 5 anger orbs to obtain the form for a limited time. Doing this allows you to skip most of the miniboss fights.
Run time: 18m45s
Run Skill Level: Difficult
Run Category: Japanese any%
Getting red Ws made the hero turn into a werewolf, granting him a longer range melee attack, wall-climbing ability, the ability to do a backward somersault, and sacrifice health to create a damaging full screen attack. While in werewolf form, getting bubbles added to his anger meter and getting five of them turned him into a super werewolf that could jump very high and do double damage for a limited time. Getting blue Ws made him turn back into a man. As a man you are much more vulnerable, but you can hold the attack button to store up charge and release it with a shouting attack.
Made using RetroArch, ScaleFX, and 4Xsoft 超人狼戦記ウォーウルフ [Werewolf] HD Walkthrough](https://i.ytimg.com/vi/lkF5RmInNzg/mqdefault.jpg)



