(F&F/Blender) Facial Recognition Testing - Movement Test & Model Showcase (READ DESCRIPTION) @Roux36Prod
(F&F/Blender) Facial Recognition Testing - Movement Test & Model Showcase (READ DESCRIPTION)  @Roux36Prod
Uploaded April 2020 | Updated September 2026, 1 week ago
Yet another VHS tape inspired by Squimpus!... well, not inspired. I recreated it completely. Believe me, as much as I would have loved to do something more original, I mostly did this because I wanted to test out movements in Blender as well as showcase two new models I just made.

The main showcase of this video was the official Freddy & Friends face of William Afton. No, I am not good at modeling realistic humans. The human base was made in Adobe Fuse CC, rigged in Mixamo, then ported and finalized in Blender, with features such as realistic skin materials, realistic hair, as well as realistic eyes, which actually behave like they do in real life. He's designed after PinkyPill's official design of him the Silver Eyes Graphic Novel, which I think is my favorite design.

Now, the original plan was just to showcase the William Afton model and use Scott's model to animate it. But for F&F, I'm optimizing the animatronics with extra details and somewhat more realistic features, such as a more realistic bow tie, and like I said in the last animation, a different endo. I was only gonna optimize the Classic animatronics, but at the time of starting production of this video, I was starting to get back into Popgoes a little, and got inspired by the Optimized animatronics, initially made for Popgoes: Reprinted. With that, I present Optimized Toy Bonnie! The updates aren't too noticeable (especially in this video), but once you do notice them, they make a huge difference. (I just realized as of typing this that I forgot to get C to voice Toy Bonnie. XD)

As for the movements, I'm proud of how they turned out, but I found the first thing I don't like about Blender Eevee: there's no object motion blur, which sucks, because that's one of my favorite visual effects. I like how smooth it makes everything look. Cycles has it, but what I don't like about Cycles is that it has no bloom, which is also one of my favorite features. So even though the video was already rendered with the filter and ready to upload yesterday, I took the time to learn how to do motion blur in Eevee, rerendered the animation, rerendered it with the VHS filter, and now it looks perfect.

Full body renders of Afton and Optimized Toy Bonnie down bellow.

(Also, because this is not my original concept at all, I'm being nice and not monetizing this video.)

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Original Video by Squimpus McGrimpus: youtube.com/watch?v=dUnVeAd4DAg&t=6s

William Afton (Full Body Render): deviantart.com/roux36arts/art/FNF-Blender-William-Afton-837961129?ga_submit_new=10%3A1586959440

Optimized Toy Bonnie (Full Body Render): deviantart.com/roux36arts/art/FNF-Blender-Optimized-Toy-Bonnie-837961810?ga_submit_new=10%3A1586959445

Casting Call Club: https://www.castingcall.club/m/Roux36...

Discord!: discord.gg/R2eZ3a9

DeviantArt!: deviantart.com/roux36arts

Facebook!: facebook.com/Roux36Prod

Need a voice actor? Email me!: roux36prod@gmail.com (or message me on YouTube)

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NOTICE TO FTC: Although this channel contains content and characters that one would think were kid friendly, such as animatronic animals, educational mascots, and cartoon characters, these characters are found in horror games, relating to concepts such as child murder, demonic worship, blood and gore, and nightmare inducing content. The content found on this channel is not suitable for kids. On an added note, Roux36 Productions does not, has not, and will never collect any information from children under 13 years of age under any circumstances and expressly deny permission to any third party seeking to collect information from children under 13 years of age on behalf of the channel.
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(F&F/Blender) Facial Recognition Testing - Movement Test & Model Showcase (READ DESCRIPTION)

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