FF7 Wrong warp from the reactor without a chocobo Proof of concept @chuky406
FF7 Wrong warp from the reactor without a chocobo Proof of concept  @chuky406
Uploaded July 2022 | Updated September 2026, 1 hour ago
This is a proof of concept showing that you can wrong warp from the reactor to the debug room without having to catch a chocobo. The setup is more complex and harder to execute than the previous setup I posted so it's rather a proof of concept, but it shows that the 7th heaven can be skipped as RJTheDestroyer said.
The hard part is to cross the Mythril mine without getting an encounter.
The basic idea is that if a save is on a low field ID, the game will instead load any field that you just died on. If you died elsewhere or if you just launched the game, the save will crash.
I do a save point glitch to save away from the save point in the reactor, and the game thinks the position I saved in the reactor is also valid in the Mythril mines. It allows me to warp after the trigger in the Mythril mine.

Savegames made in this video
mediafire.com/file/1lwr4sgenc56jaq/FF7warpnochocobo.zip/file

Reactor wrong warp
youtube.com/watch?v=evpZ7xow5F8
youtube.com/watch?v=HgpuKeTc63E
youtube.com/watch?v=2icC5Q5FgJg

Save point glitch
finalfantasy.fandom.com/wiki/Save_point_glitch
FF7 Wrong warp from the reactor without a chocobo Proof of conceptLBA Free catamaran rideFF7 Icicle Inn skip and updated Yuffie warp routeTR1 Qwop to the first room City of VilcabambaTAS PC Little Big Adventure Part 1TR2 powq Floating IslandsLBA Drowning in the airTR2 Offshore Rig free invisible flareTR2 running in the void in BarkhangDJ Fameux - James Boys (Sabrina vs James Bond)FF7 Smuggling materias from Sephiroth (part 2/2)TR2 triggering very slow qwops with a low ceiling
chuky |

FF7 Wrong warp from the reactor without a chocobo Proof of concept

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER