Uploaded February 2015 | Updated September 2026, 52 minutes ago
5 Turns. Skip to 3:00 if you want to see what's different.
serenesforest.net/forums/index.php?showtopic=52099
Horace helped out with optimising Shanna's EXP gain. This strat is overall definitely more suspect in reliability than the previous one, and Lance misses out on a kill at the end, but the chances of death aren't THAT bad considering Javelin hitrate in this game is awful and I managed to get the Fighter to not attack Shanna on Turn 4 EP. Shanna could get 1 more kill if she was equipped with a Javelin on Turn 3 EP but it's not worth trying to rig a good level up and dodge 3 out of 4 enemies because of the avo loss due to being weighed down by her Javelin. Roy honestly has more issues than Shanna in surviving but this demonstrates quite well why he really needs to get as much durability as possible.
EP Stats
Turn 3
Dieck 24hp (Merc)
66 Hit 12 Atk
Shanna 17hp (Fighters/Soldiers)
56 Hit 13 Atk
55 Hit 11 Atk
30 Hit 7 Atk
30 Hit 7 Atk
Turn 4
Roy 16 Hp (Fighter/Archer/Soldiers)
43 Hit 11 Atk
74 Hit 7 Atk
48 Hit 9 Atk
48 Hit 9 Atk
Dieck 14 Hp (Fighter) - Relevant because he'll get attacked by the archer unless he dodges this instead of Roy
42 Hit 10 Atk
Shanna 6 Hp (Soldier)
44 Hit 6 Atk
Large RN Burns
Turn 1
Merlinus Arrow U4R1 Cycle (RDULx338)
Turn 2
Merlinus Arrow D4R1 Cycle (RUDLx436)
Turn 3
Lance Arrow U6R1 Cycle (RDULx421)
Turn 5
Shanna Arrow U6R1 Cycle (RDULx106)
5 Turns. Skip to 3:00 if you want to see what's different.
serenesforest.net/forums/index.php?showtopic=52099
Horace helped out with optimising Shanna's EXP gain. This strat is overall definitely more suspect in reliability than the previous one, and Lance misses out on a kill at the end, but the chances of death aren't THAT bad considering Javelin hitrate in this game is awful and I managed to get the Fighter to not attack Shanna on Turn 4 EP. Shanna could get 1 more kill if she was equipped with a Javelin on Turn 3 EP but it's not worth trying to rig a good level up and dodge 3 out of 4 enemies because of the avo loss due to being weighed down by her Javelin. Roy honestly has more issues than Shanna in surviving but this demonstrates quite well why he really needs to get as much durability as possible.
EP Stats
Turn 3
Dieck 24hp (Merc)
66 Hit 12 Atk
Shanna 17hp (Fighters/Soldiers)
56 Hit 13 Atk
55 Hit 11 Atk
30 Hit 7 Atk
30 Hit 7 Atk
Turn 4
Roy 16 Hp (Fighter/Archer/Soldiers)
43 Hit 11 Atk
74 Hit 7 Atk
48 Hit 9 Atk
48 Hit 9 Atk
Dieck 14 Hp (Fighter) - Relevant because he'll get attacked by the archer unless he dodges this instead of Roy
42 Hit 10 Atk
Shanna 6 Hp (Soldier)
44 Hit 6 Atk
Large RN Burns
Turn 1
Merlinus Arrow U4R1 Cycle (RDULx338)
Turn 2
Merlinus Arrow D4R1 Cycle (RUDLx436)
Turn 3
Lance Arrow U6R1 Cycle (RDULx421)
Turn 5
Shanna Arrow U6R1 Cycle (RDULx106)










