Uploaded June 2016 | Updated September 2026, 43 minutes ago
4 Turns.
serenesforest.net/forums/index.php?showtopic=52099
Messed up with my audio settings again but who cares, the music on this map is annoying anyway.
A leisurely 4 turn thanks to Garret. Not much to say really. This map provides a good opportunity to resume Lilina's training now that she's promoted. I hacked a Thunder Tome and deducted the cost (assume it was bought in C7 instead) because she was surprisingly having problems with EP accuracy whilst using Elfire. I also passed on a Def proc because EP levelup rigging is a pain in the ass.
Miledy appreciates some extra EXP as well and is pretty much caught up with the rest of my juggernauts. Saul does next to nothing on the whole map and is mostly deployed for the sake of allowing me to say "I could have Physic'd Lilina or Miledy if they needed it", which improves their survival chances. I would have liked to get him some WEXP but I reckon he can squeeze out the remaining 8 or 9 kills to reach A Tomes in Sacae and 21.
Lalum has very little to contribute too considering she has to hang back to recruit Percival, and the dance on Tate is entirely uneccessary - just extra EXP. I guess in theory that's another empty turn for her to be able to use defensive boosters if something comes up later and I need to revise. Speaking of boosters, I sold lots of junk with Marcus, Zealot and Cecilia, with Cecilia buying 2 Door Keys, a Chest Key and a Torch for later.
EP Stats
Across Turns 1 to 3
Lilina 34 HP
49 Hit 5 Dmg
42 Hit 7 Dmg
22 Hit 6 Dmg
19 Hit 5 Dmg
33 Hit 4 Dmg
22 Hit 6 Dmg
46 Hit 0 Dmg
45 Hit 5 Dmg
20 Hit 1 Dmg
43 Hit 11 Dmg
46 Hit 4 Dmg
60 Hit 5 Dmg
Miledy 44 HP
47 Hit 15 Dmg
48 Hit 11 Dmg
33 Hit 5 Dmg
50 Hit 3 Dmg
60 Hit 7 Dmg
41 Hit 6 Dmg
39 Hit 5 Dmg
44 Hit 10 Dmg
69 Hit 4 Dmg
38 Hit 10 Dmg
Large RN Burns
Turn 2
Shanna Arrow R6U4 Cycle (ULRDx140)
Tate Arrow R4U3 Cycle (ULRDx38)
Turn 3
Tate Arrow R4U3 Cycle (ULRDx82)
Turn 4
Shanna Arrow R6U4 Cycle (ULRDx175)
4 Turns.
serenesforest.net/forums/index.php?showtopic=52099
Messed up with my audio settings again but who cares, the music on this map is annoying anyway.
A leisurely 4 turn thanks to Garret. Not much to say really. This map provides a good opportunity to resume Lilina's training now that she's promoted. I hacked a Thunder Tome and deducted the cost (assume it was bought in C7 instead) because she was surprisingly having problems with EP accuracy whilst using Elfire. I also passed on a Def proc because EP levelup rigging is a pain in the ass.
Miledy appreciates some extra EXP as well and is pretty much caught up with the rest of my juggernauts. Saul does next to nothing on the whole map and is mostly deployed for the sake of allowing me to say "I could have Physic'd Lilina or Miledy if they needed it", which improves their survival chances. I would have liked to get him some WEXP but I reckon he can squeeze out the remaining 8 or 9 kills to reach A Tomes in Sacae and 21.
Lalum has very little to contribute too considering she has to hang back to recruit Percival, and the dance on Tate is entirely uneccessary - just extra EXP. I guess in theory that's another empty turn for her to be able to use defensive boosters if something comes up later and I need to revise. Speaking of boosters, I sold lots of junk with Marcus, Zealot and Cecilia, with Cecilia buying 2 Door Keys, a Chest Key and a Torch for later.
EP Stats
Across Turns 1 to 3
Lilina 34 HP
49 Hit 5 Dmg
42 Hit 7 Dmg
22 Hit 6 Dmg
19 Hit 5 Dmg
33 Hit 4 Dmg
22 Hit 6 Dmg
46 Hit 0 Dmg
45 Hit 5 Dmg
20 Hit 1 Dmg
43 Hit 11 Dmg
46 Hit 4 Dmg
60 Hit 5 Dmg
Miledy 44 HP
47 Hit 15 Dmg
48 Hit 11 Dmg
33 Hit 5 Dmg
50 Hit 3 Dmg
60 Hit 7 Dmg
41 Hit 6 Dmg
39 Hit 5 Dmg
44 Hit 10 Dmg
69 Hit 4 Dmg
38 Hit 10 Dmg
Large RN Burns
Turn 2
Shanna Arrow R6U4 Cycle (ULRDx140)
Tate Arrow R4U3 Cycle (ULRDx38)
Turn 3
Tate Arrow R4U3 Cycle (ULRDx82)
Turn 4
Shanna Arrow R6U4 Cycle (ULRDx175)










