FE12 H3 Draft - C14 @Irysan
FE12 H3 Draft - C14  @Irysan
Uploaded June 2017 | Updated September 2026, 10 minutes ago
5 Turns 1 Rescue

Took an extra turn for the Swordslayer (pretty useful in C16 and 20), Tiki's Divinestone (Money) and EXP.

Promoted Cord since I needed an extra unit to help kill stuff on Turn 2 and I need him promoted next map anyway. Gave Palla a Speedwing so she could double thieves with the Scorpio shard (and because she'll never get to 25 AS otherwise, which matters in 20x and Final)

If Barst isn't able to finish off an Ice Dragon on Turn 3 for whatever reason the contingency strat is for him to just stay out of range of both Dragons on Turn 3, then ORKO one on Turn 4, then get Physic'd to ORKO the other on Turn 5.

Average Paladin!Cain at this level with the Devil Sword and an Energy Drop + Str Shards still does the OHKO, but I could have circumvented it entirely if I just deployed Swordmaster!Cain instead so he could double them. That would result in a bunch of "wasted" Sword WEXP though since I do want him to hit B Swords as a Paladin eventually so he can use the Brave Sword lategame.
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Irysa |

FE12 H3 Draft - C14

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