Uploaded April 2018 | Updated September 2026, 1 week ago
The first map for Lust for Killing starts of pre-accident (sort of) with you sitting at a computer surrounded by friendly marines. There's ZDoom effects all around with the colored lighting and slopes and that's what gives this map it's charm.
You start with no weapon then pick up a (new) pistol and shit hits the fan. From then on it's a fairly standard Doom map that's on the harder side. It's not overly difficult but if you don't manage your ammo properly it's easy to get into a "punch everything to death" situation. The map could use a bit more health and ammo but the monster placement allows you to dodge all the attacks.
The map does lack visual cohesion with it's varied use of textures but the detail and flow help bring it up. The detailing in particular is endearing with PCs having power buttons, extremely detailed sector toilets in the bathroom and pressable indented buttons on consoles.
This map has piqued my interest and I want to see how the wad continues.
Thread/download: doomworld.com/forum/topic/97862-lust-for-kill-project-canceled
The first map for Lust for Killing starts of pre-accident (sort of) with you sitting at a computer surrounded by friendly marines. There's ZDoom effects all around with the colored lighting and slopes and that's what gives this map it's charm.
You start with no weapon then pick up a (new) pistol and shit hits the fan. From then on it's a fairly standard Doom map that's on the harder side. It's not overly difficult but if you don't manage your ammo properly it's easy to get into a "punch everything to death" situation. The map could use a bit more health and ammo but the monster placement allows you to dodge all the attacks.
The map does lack visual cohesion with it's varied use of textures but the detail and flow help bring it up. The detailing in particular is endearing with PCs having power buttons, extremely detailed sector toilets in the bathroom and pressable indented buttons on consoles.
This map has piqued my interest and I want to see how the wad continues.
Thread/download: doomworld.com/forum/topic/97862-lust-for-kill-project-canceled
![[Maximum Doom] FREE4ALL.WAD
//What is Maximum Doom?
id Software sanctioned shovelware - https://doomwiki.org/wiki/Maximum_Doom
//Where can I get it?
https://archive.org/details/maximum_doom [Maximum Doom] FREE4ALL.WAD](https://i.ytimg.com/vi/ku3ybW7h0bE/mqdefault.jpg)
![[Maximum Doom] HANGR1L1.WAD
//What is Maximum Doom?
id Software sanctioned shovelware - https://doomwiki.org/wiki/Maximum_Doom
//Where can I get it?
https://archive.org/details/maximum_doom [Maximum Doom] HANGR1L1.WAD](https://i.ytimg.com/vi/l-_OIPmUqcQ/mqdefault.jpg)


![[Maximum Doom] DMPITS.WAD
//What is Maximum Doom?
id Software sanctioned shovelware - https://doomwiki.org/wiki/Maximum_Doom
//Where can I get it?
https://archive.org/details/maximum_doom [Maximum Doom] DMPITS.WAD](https://i.ytimg.com/vi/lzd7U2yshA0/mqdefault.jpg)

![[Maximum Doom] EE2L1.WAD
//What is Maximum Doom?
id Software sanctioned shovelware - https://doomwiki.org/wiki/Maximum_Doom
//Where can I get it?
https://archive.org/details/maximum_doom [Maximum Doom] EE2L1.WAD](https://i.ytimg.com/vi/mUZG_VuOELQ/mqdefault.jpg)
![Doom-life [Lambda public beta]
UPDATE - NEW VERSION: https://forum.zdoom.org/viewtopic.php?t=58687
This mod looks really fkn good. Its a bit glitchy given that its a beta (animations suttering, laser mins fucking out a bit) but the models look great and the weapons functions very, very similarly to their HL1 counterparts.
I couldnt find where I got the mod from so I chucked it on Mediafire. If anyone knows hit me up!
Map is an Oblige map I generated for the video.
Download: http://www.mediafire.com/file/da3c718f9q2cgbl/Lambda.zip Doom-life [Lambda public beta]](https://i.ytimg.com/vi/mc4wFA1mGnM/mqdefault.jpg)


