Uploaded May 2026 | Updated September 2026, 3 weeks ago
The UFLL and APR have agreed on peace. Just need to do a simple diamond transaction. But the jackal ambushed it, and he killed the leader of the APR. The war goes on! We get captured and thrown in prison, but we escape and meet up with Grieves (I think). He's using the opportunity to take control, and wants the leader of the UFLL out of the picture. Before we do that, we relive some memories from our past.
0:00 Start
0:25 Travel 1
4:15 Briefing
8:31 Travel 2
18:30 Sediko approach
23:31 Prison
1:04:44 Meeting with Grieves
1:14:02 Leboa Sako
Mods used:
* Dunia.dll hexedit to fix jackal tapes
* Dunia.dll hexedit to enable bonus content
* Registry entry to enable extra machete skins
* Oasisstrings.txt edit to add Arturo Quiepo's name to the tutorial journal entry, as the game randomly softlocks at times and I need to look at any dynamic variables in the journal to verify whether it has or hasn't, as when the glitch occurs any character names will fail to show up, but the default journal entry for the tutorial doesn't have any such variables in it.
The UFLL and APR have agreed on peace. Just need to do a simple diamond transaction. But the jackal ambushed it, and he killed the leader of the APR. The war goes on! We get captured and thrown in prison, but we escape and meet up with Grieves (I think). He's using the opportunity to take control, and wants the leader of the UFLL out of the picture. Before we do that, we relive some memories from our past.
0:00 Start
0:25 Travel 1
4:15 Briefing
8:31 Travel 2
18:30 Sediko approach
23:31 Prison
1:04:44 Meeting with Grieves
1:14:02 Leboa Sako
Mods used:
* Dunia.dll hexedit to fix jackal tapes
* Dunia.dll hexedit to enable bonus content
* Registry entry to enable extra machete skins
* Oasisstrings.txt edit to add Arturo Quiepo's name to the tutorial journal entry, as the game randomly softlocks at times and I need to look at any dynamic variables in the journal to verify whether it has or hasn't, as when the glitch occurs any character names will fail to show up, but the default journal entry for the tutorial doesn't have any such variables in it.










