Uploaded March 2017 | Updated September 2026, 3 weeks ago
Idea: Dupe Darunia's room a bunch of time, use actor push from pots to fw dive.
The 1st clip is no fw press, to show I am actor pushed oob
The 2nd clip is me pressing fw 1st possible frame after analog input, which is too early
The 3rd clip is me pressing fw 2nd possible frame after analog input, which is too early
The 4th clip is me pressing fw 3rd possible frame after analog input, which is too late.
Idea: Dupe Darunia's room a bunch of time, use actor push from pots to fw dive.
The 1st clip is no fw press, to show I am actor pushed oob
The 2nd clip is me pressing fw 1st possible frame after analog input, which is too early
The 3rd clip is me pressing fw 2nd possible frame after analog input, which is too early
The 4th clip is me pressing fw 3rd possible frame after analog input, which is too late.



![Task 2 - Ocarina of Time 2018 TAS Competition
This is task 2 of the 2018 Ocarina of Time TAS competition. There were 6 entrants.
More information on the competition and where the tasks are released can be found here: https://discord.gg/mGUjGVX . Task 3 will relatively simple compared to this one
Task 2: Begin by entering Zoras River from a hidden grotto. Collect 1 heart piece and spark the wall behind the waterfall. End by entering the other hidden grotto.
Task 1 can be found here: https://youtu.be/PUG1Egsy9HQ
Results: Name, Time(Seconds) [Rerecords]
CycloneFN: 45.1 [2469]
The Tas Master: 43.0 [1364]
Javascript: 42.3 [892]
Eumeus: 38.2 [2412]
Siruox: 36.8 [5364]
RoseWater: 23.9 [6042]
Music: Hypestir - Lucid Dreaming https://youtu.be/BBezdC9hUuE
These are tool-assisted, meaning savestates are used and the game is played with frame advance or slowed down with an emulator. For more info, visit http://tasvideos.org/ Task 2 - Ocarina of Time 2018 TAS Competition](https://i.ytimg.com/vi/ov3sSVh5Qro/mqdefault.jpg)






![[WIP] Seeing that which is felt
This uses a script that draws the scene collision. This way it can be viewed. Has potential for TASes, glitch hunting (specifically for clips and void warps), and for learning tricks in unloaded rooms. This project is far from being done, so the code I used for this will not be made public at moment.
I feel like I took LSD
-Eumeus14 [WIP] Seeing that which is felt](https://i.ytimg.com/vi/wNPleqnj-P8/mqdefault.jpg)