Factorio - How to make a Digital Display and Game Clock @AzoraeSpeedruns
Factorio - How to make a Digital Display and Game Clock  @AzoraeSpeedruns
Uploaded September 2019 | Updated September 2026, 2 weeks ago
A Blueprint Book including all of the creations from this video can be found here:
factoriobin.com/post/DKeOGhGt/0

Hello everyone! Welcome to my video guide on using combinator bit-shift and modulo functions to build a fully-functional seven segment digital display and game time clock using very few combinators. This is a design that I have iterated upon from the work of other community members (notably the genius DaveMcW) and I have tried to break it down as best I can to be understandable by anyone who is curious about its inner workings. There are a few misspoken words and minor mistakes in this video, but it's over 30 minutes long and one take, and I'm used to streaming on Twitch where everything is unscripted so it's good enough for me.

Some timestamps for the video:
2:25 - Populating the Dictionary
13:40 - Making a dynamic display
23:20 - Constructing the clock
28:30 - Setting the clock to current game time

If you have any questions at all, feel free to ask in the description and I will do my best to answer them as quickly and thoroughly as possible. I very much appreciate you watching and reading the description!

Twitch: twitch.tv/azorae
Twitter: Twitter.com/azoraespeedruns
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Factorio - How to make a Digital Display and Game Clock

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