Uploaded March 2015 | Updated September 2026, 1 day ago
To follow. -- Watch live at twitch.tv/thejavaserver
Defending a town from a Russian push as a Bradley IFV, goes as well as could be expected.
"This video was created using content of Bohemia Interactive a.s."
"Copyright © 2013 Bohemia Interactive a.s. All rights reserved."
"See bistudio.com for more information."
To follow. -- Watch live at twitch.tv/thejavaserver
Defending a town from a Russian push as a Bradley IFV, goes as well as could be expected.
"This video was created using content of Bohemia Interactive a.s."
"Copyright © 2013 Bohemia Interactive a.s. All rights reserved."
"See bistudio.com for more information."








![ArmA 2:Operation Arrowhead - UnitCapture/ UnitPlay Tutorial
A quick tutorial on using the UnitCapture/ Unitplay functions.
Codes:
(init)
MyPath = compile preprocessFile path.sqf;
(path)
Path1 =;
[Heli1, Path1] spawn BIS_fnc_UnitPlay;
Trigger1
rec = [Heli1,200] spawn BIS_fnc_UnitCapture;
Trigger2
rec = [] spawn Mypath;
Moveincargo code
man1 moveincargo heli1;
If Ive missed anything out please let me know! Cheers! ArmA 2:Operation Arrowhead - UnitCapture/ UnitPlay Tutorial](https://i.ytimg.com/vi/ryB20wQhSr0/mqdefault.jpg)

